ArmaDB

Precise GM placement: axis moves, tilt, surface sticking, magnet modes and numpad nudging. Placement GM précis : axes, inclinaison, collage, aimant et réglage au pavé numérique.

Players now

33

Servers

20

Rating

-

Subscribers

-

150 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/27B99420DC33D91A

Busiest servers running it 20 in total

All servers

Players on servers with it

daily, last 30 days

0 25 50 75 100 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 76
Average players Low to peak in each bucket

Details

Author
felipew4r
Version
1.1.2
Size
31 KB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
13 Sep 2026
Updated
2 weeks ago
Workshop ID
27B99420DC33D91A

Recent adoption

30 days: +56 −35 ↑18

Version history

6
  1. v1.1.2 31 KB 26 Sep 2026
  2. v1.1.1 30 KB 22 Sep 2026
  3. v1.1.0 30 KB 20 Sep 2026
  4. v1.0.2 18 KB 17 Sep 2026
  5. v1.0.1 16 KB 14 Sep 2026
  6. v1.0.0 16 KB 13 Sep 2026
Description from the Workshop

Place objects precisely from the Game Master interface. This mod adds one-axis gestures to the vanilla placement without removing any: Shift (flat rotation) and Alt (height) keep working as usual. No game file is replaced. DRAG — hold left click, then hold C: move left/right along the object's own axis. V: move forward/back along the object's own axis. Ctrl: tilt up/down by moving the mouse vertically. B: stick the back of the object against the surface under the cursor (wall, pole, rock). Shift + B: stick it by its bottom (roof, slope). Tilt and sticking work on objects already placed and on new ones from the entity browser. FINE ADJUSTMENT — select one or more objects, hold a key, tap numpad + or − C / V: left-right / forward-back. Alt: height. Ctrl: tilt. Shift: flat rotation. Hold + or − to repeat. Each selected object moves along its own axes, so a row of crates lines up in one go. STEP SIZE Hold the key and numpad *, then tap + or −. C, V or Alt: move step 1 cm, 5 cm, 10 cm, 25 cm, 50 cm, 1 m, 2 m. Ctrl or Shift: rotation step 1°, 5°, 15°, 45°, 90°. Hold the key and * for 2 seconds to reset to 5 cm / 5°. The new value is shown on screen and your steps are saved in your profile. LEVEL Press N to level the selected objects horizontally, like on water, keeping their heading and position. MAGNET Tap Caps Lock to cycle the vertical placement reference: sea level, terrain or geometry. Hold Caps Lock for 0.6 seconds to toggle automatic snapping. When on, the object snaps to that reference as you release left click; when off, it keeps its exact preview position. Every change is shown. CONTROLS AND FEEDBACK Rebind every action under Options > Controls > GM Axis Placement. Names and messages are available in English and French. Step and magnet changes remain visible when game hints are disabled. GOOD TO KNOW Characters and objects the game keeps upright cannot be tilted or stuck. Fine adjustment and levelling require full Game Master rights and are applied by the...