TEST
Players now
0
Servers
3
Rating
-
Subscribers
-
161 downloads
Busiest servers running it 3 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Project Outbreak
- Version
- 1.2.3
- Size
- 164.3 MB
- Licence
- APL-ND
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 18 Aug 2026
- Updated
- 1 month ago
- Workshop ID
- 0A07B0E7A0F1C7ED
Recent adoption
30 days: +1 −3 ↑5
- ↑ NMSCP 1.2.3 2.4.4 4h ago
- ↑ [EU] Official Outbreak Zombies Server: Deadwood PvE, hosted by HSC.gg 2.4.3 2.4.4 5h ago
- ↑ [EU] Official Outbreak Zombies Server: Deadwood PvE, hosted by HSC.gg 2.4.2 2.4.3 6h ago
- ↑ [EU] Official Outbreak Zombies Server: Deadwood PvE, hosted by HSC.gg 2.4.1 2.4.2 7h ago
- ↑ [EU] Official Outbreak Zombies Server: Deadwood PvE, hosted by HSC.gg 2.4.0 2.4.1 8h ago
- + [EU] Official Outbreak Zombies Server: Deadwood PvE, hosted by HSC.gg 2.4.0 13h ago
- − DarkinSeoul 1.2.3 3w ago
- − Grey Fox Security PMC MIlsim 1.2.3 3w ago
- − [PL] POLSKA GUROM | DEV 2 | discord.gg/plg 1.2.3 4w ago
- − STONERS OF EVERON 1.2.3 1mo ago
- − [EU] Official Outbreak Zombies Server: Deadwood PvE, hosted by HSC.gg 1.2.3 1mo ago
- + DarkinSeoul 1.2.3 1mo ago
Requires
1Required by
6Often used with
8Version history
10-
v1.2.3 164.3 MB 8 Sep 2026
1.2.3 - Fixed other creators' scenarios failing to spawn players. This mod adds its own faction to the world's faction list, and the way it did that could replace a scenario's own faction setup, leaving the game with nothing to spawn players into. It now keeps everything the base game's list already had and only adds to it. - Removed an unfinished map-wide population feature that was switched off and unused. It still had to load on every server, spending part of a budget that every mod on a server shares, which could stop a heavily modded server from starting at all. - Test candidate: zombie animations now use their own resources for compatibility with Tactical Animation Overhaul. - Zombify, Place as Zombie and Reanimate use a physical fall, grounded convulsions and a native get-up. Existing people retain their outfits and carried items; placed zombies leave no equipment behind. - Turning zombies can be killed before they rise. Held weapons drop without a second inventory-removal request.
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v0.0.14 136.7 MB 30 Aug 2026
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v0.0.13 136.6 MB 30 Aug 2026
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v0.0.12 136.5 MB 29 Aug 2026
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v0.0.11 136.5 MB 29 Aug 2026
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v0.0.10 134.1 MB 28 Aug 2026
Description from the Workshop
TEST