Fungal organisms have been reported near settlements and abandoned ground. Small clawed forms travel in groups, while larger bodies stand above the canopy and release others from their tissue.
Players now
11
Servers
20
Rating
100%
5 votes
Subscribers
-
95 downloads
Busiest servers running it 20 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Project Outbreak
- Version
- 0.1.0
- Size
- 81.6 MB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 9 Oct 2026
- Updated
- 1 week ago
- Workshop ID
- 0751D781B4F6F9BB
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30 days: +44 −22 ↑0
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Requires
1Often used with
8Version history
1-
v0.1.0 81.6 MB 9 Oct 2026
Description from the Workshop
Reports describe fungal organisms with layered caps, pale branching tissue and long claws. The smaller Dewcap and broad-capped Sporewarden pursue people at close range. They are often found together, although their relationship to ordinary fungi remains uncertain. The Mycelial Spire remains rooted in place and releases Dewcaps and Sporewardens around it. Destroying the parent stops further releases; organisms already outside continue moving independently. The much larger Fungal Titan crushes nearby prey with its feet. Living tissue fills the spaces behind its chest lattice. The luminous Mycelial Empyrean stands above the surrounding trees. Its observed attacks include Halo of Ruin, Pale Benediction and Sporefall. This form remains a work in progress, with combat and multiplayer presentation still being improved. Part of the Creatures collection. Find the creatures in Game Master. Dewcap and Sporewarden are also available in groups of 8 and 16. The Spire's properties control continuous or finite releases, wave size, interval, alive limit, radius and creature mix; set Spawning to Running to begin. Separate creature durability settings are available under Creatures. Requires Creature Melee AI 1.8.0. Other Creatures addons and Project Outbreak are optional. Big thanks to AlienBalien for the custom ragdolling workflow used as an implementation reference. BallienCreatures is shared under the Arma Public License (APL): https://reforger.armaplatform.com/workshop/6534B9CEB6D12EE7-BallienCreatures. Licence: https://www.bohemia.net/en/licenses/arma-public-license. Models were generated by the author with Tripo AI, then rigged and prepared for Reforger. Giant stomp animations use Giant Pack V01 by MandB Animation; claw animations use Zombie_Pack. These packs were acquired under the Fab Standard License and are incorporated only as compiled game content. Giant Pack: https://www.fab.com/listings/6c958505-2e10-4600-b85c-668cd158d25d. Fab licence: https://www.fab.com/eula. W...