ArmaDB
Online · up 3h 1m North America Miami ping site updated 15 seconds ago PC

1/10 players

7.5 GB 55 mods

10% full

v1.8.0.13 BattlEye

Direct join code

0023244926

In game: Server browser, then Direct Join

Players
1 / 10
10% full
In queue
0
max 2
Mods
55
7.5 GB to download
Server FPS
-
Ping
-
A2S not enabled
Uptime, 7d
10.9%
1.0 players avg

Player activity

Average 1 · low 1 · peak 1 · last 7 days

0 0 1 1 2 Sat 10 Mon 12 Wed 14 Fri 16 peak 1
Average players Scale starts at 0, not zero Times in UTC change

Server stats

last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM

FPS, median
-
Memory in use
-
last sample
Restarts
0
0 in 24 h
Session
3h 1m
avg · max 3h 1m
FPS No FPS samples: the server was empty or restarting MEMORY IN USE, MB No memory samples 10:00 12:00 14:00 Fri 16 Oct, 11:00 no FPS sample no memory sample Fri 16 Oct, 12:00 no FPS sample no memory sample Fri 16 Oct, 13:00 no FPS sample no memory sample Fri 16 Oct, 14:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 4 hours · hover for detail Times in UTC change
FPS No FPS samples: the server was empty or restarting MEMORY IN USE, MB No memory samples 18:00 00:00 06:00 12:00 Fri 16 Oct, 11:00 no FPS sample no memory sample Fri 16 Oct, 12:00 no FPS sample no memory sample Fri 16 Oct, 13:00 no FPS sample no memory sample Fri 16 Oct, 14:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 4 hours · hover for detail Times in UTC change
FPS No FPS samples: the server was empty or restarting MEMORY IN USE, MB No memory samples Sat 10 Oct Mon 12 Oct Wed 14 Oct Fri 16 Oct Fri 16 Oct, 11:00 no FPS sample no memory sample Fri 16 Oct, 12:00 no FPS sample no memory sample Fri 16 Oct, 13:00 no FPS sample no memory sample Fri 16 Oct, 14:00 no FPS sample no memory sample
Server FPS, hourly average low to high in the hour Memory used by the server process, MB 4 hours · hover for detail Times in UTC change

Installed mods 55 7.5 GB to download

Grouped into families: mods linked to each other by a chain of dependencies. Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on. A missing dependency is one this server does not have installed.

WCS_Armaments family 14 mods linked by dependencies · also built on WCS_SpaceCore, AKI_Core, WCS_M1A1 Mod page
Attachment Framework-Core family 8 mods linked by dependencies · also built on Attachment Framework, NV-System, Zeliks Character Mod page
WCS_Weapon_Scripts family 5 mods linked by dependencies Mod page
CIE_Thermal family 4 mods linked by dependencies Mod page
RIS Laser Attachments family 4 mods linked by dependencies Mod page
TALOS family 3 mods linked by dependencies Mod page
CIE_WeaponAttachments family 2 mods linked by dependencies Mod page
Realistic Combat Drones family 2 mods linked by dependencies Mod page
Standalone mods 13: checked, and linked to nothing else installed here

Same scenario

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