Average players
Low to peak in each bucket
4 hours
Times in UTC
change
Average players
Low to peak in each bucket
4 hours · hover for detail
Times in UTC
change
Server stats
last 7 days · FPS is the server's simulation rate, not a player's · memory is what the server process uses, not the machine's RAM
FPS, median
119
119 to 119
Memory in use
0.9 GB
peak 0.9 GB
Restarts
0
0 in 24 h
Session
3h 17m
avg · max 3h 17m
Server FPS, hourly average low to high in the hour Memory used by the server process, MB4 hours · hover for detail
Times in UTC
change
Server FPS, hourly average low to high in the hour Memory used by the server process, MB4 hours · hover for detail
Times in UTC
change
Server FPS, hourly average low to high in the hour Memory used by the server process, MB4 hours · hover for detail
Times in UTC
change
Grouped into families: mods linked to each other by a chain of dependencies.
Each row says what it needs; the mods with a needed by N badge are the frameworks the others stand on.
A missing dependency is one this server does not have installed.
Creature Melee AI familyneeded by 5
15 mods linked by dependencies
· also built on Project Outbreak Zombies, Game Master FX
Mod page