Server-controlled ambient destruction for Game Master scenarios.
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daily, last 30 days
Details
- Author
- M.Pac
- Version
- 0.0.3
- Size
- 124.2 MB
- Licence
- APL-SA
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 2 Oct 2026
- Updated
- 1 week ago
- Workshop ID
- E2A47D19C8B6503F
Recent adoption
30 days: +3 −3 ↑1
- − [ExpBG] The Expeditionary Battlegroup - Zeus 0.0.1 1w ago
- − [ExpBG] The Expeditionary Battlegroup - MOD TESTING 0.0.9 1w ago
- + [ExpBG] The Expeditionary Battlegroup - MOD TESTING 0.0.9 1w ago
- − [ExpBG] The Expeditionary Battlegroup - MOD TESTING 0.0.7 1w ago
- ↑ [ExpBG] The Expeditionary Battlegroup - MOD TESTING 0.0.6 0.0.7 1w ago
- + [ExpBG] The Expeditionary Battlegroup - MOD TESTING 0.0.6 1w ago
- + [ExpBG] The Expeditionary Battlegroup - Zeus 0.0.1 1w ago
Required by
1Often used with
8Version history
2-
v0.0.3 124.2 MB 2 Oct 2026
- Publish the expanded 41-entry scenery catalog: 25 varied vehicle appearances, wall-supported fallen soldiers, roadside tire piles and optional medical/casing litter, with no Heine dependency or prop scripts. - Include opt-in diagnostics, contextual placement, the final EXPBG artwork and the optional CDF snapshot companion from the 0.0.2 source checkpoint. - Match native Workshop tag spelling and category so the actual upload bundle passes the same strict metadata checks as its frozen package.
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v0.0.1 3.3 MB 2 Oct 2026
Description from the Workshop
EXPBG Ambient Destruction 0.0.3 - Place one Game Master module to create a damaged area with permanent building destruction. - Static wrecks and body groups unload in empty areas and restore their saved layout when players return. - 25 wreck appearances cycle through distinct vehicle families and require roads or shoulders; optional roadside tire piles. - Seated fallen soldiers require walls; prone bodies stay near buildings or objects. Occasional casings or medical litter; no generated loose brick piles. - Base-game-only main addon. An optional EXPBG Ambient Destruction CDF companion saves exact layouts, settings and the map-building ledger with CDF GameMaster Save. - Optional GM diagnostics and radius rings. Early Unlisted release; shared gameplay, cold save/load, collision and performance acceptance remain pending. EXPBG's original work: Arma Public License Share Alike (APL-SA). https://www.bohemia.net/en/licenses/arma-public-license-share-alike Body assets adapted from More GM Props 1.0.0 by microplastic9000 (Workshop 66A920DA264A9F98) retain Arma Public License (APL): https://www.bohemia.net/en/licenses/arma-public-license Resources relocated/remapped into static-only prefabs. Attribution, noncommercial and Arma-only terms apply. No endorsement by the original author or Bohemia Interactive. Selected wrecks and fallen soldiers adapted from Placeables for GM byHeine 3.1.5 by Heine.CRV (Workshop 61110CC4F1FF9C8A), under APL-SA. Models, materials and textures copied and remapped into independent static prefabs; no Heine addon dependency. Attribution and license details ship with the assets.