ArmaDB
Workshop mod

Adaptive Battle Director

by Pahntz · all their mods

ABD turns Arma Reforger into a living war. An autonomous AI director evaluates battles, deploys forces, escalates threats, and keeps the battlefield evolving.

Players now

0

Servers

1

Rating

100%

1 votes

Subscribers

-

53 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/DC16A07044F544AD

Busiest servers running it 1 in total

All servers

Players on servers with it

daily, last 30 days

0 3 5 8 10 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 8
Average players Low to peak in each bucket

Details

Author
Pahntz
Version
1.0.0
Size
480 KB
Licence
APL
Game version
1.8.0.10
Likes
0 / 0 dislikes
Published
20 Aug 2026
Updated
1 month ago
Workshop ID
DC16A07044F544AD

Recent adoption

30 days: +52 −51 ↑0

Version history

1
  1. v1.0.0 480 KB 20 Aug 2026
Description from the Workshop

Description NOT TESTED ON 128 man servers, it may still work just fine but be aware. This is meant to help GMs run their servers and be able to play the game without having to pause all the time to set something up. This will help to run it and allow the GM to add to it as needed. If used on PVE servers I recommend linear PVE. ABD – Adaptive Battle Director is an autonomous battlefield management system built to make Arma Reforger feel less like a collection of scripted encounters and more like a war that is actually happening around you. ABD settings are editable via the JSON, beware read the readme carefully if you want GoHard you will get what you ask for. Watch the infection if it gets out of hand it will attempt to cleanse the area. ABD Does NOT add artillery, if you want it to use that then I recommend you go visit Strikeline+Protocol that mod is great, hats off to that creator you have built a great mod, and ABD likes to work with it. Think of ABD as a GM automated so the GM can actually play the game but also switch back and forth and add to the overall experience seemlessly. GM calls take priority so be aware of that. Instead of simply spawning enemies near players, ABD watches the battlefield, evaluates factions, analyzes threats, selects appropriate force packages, validates deployment locations, and decides when — or whether — intervention is needed. The battlefield does not revolve around you. It reacts to you. ABD is designed to act like an intelligent Game Master operating behind the scenes. Battles can develop independently, factions can reinforce or pressure one another, infected forces can emerge without requiring a nearby player, and support assets can be introduced when battlefield conditions justify them. Key Features Autonomous Battle Director Continuously evaluates battlefield conditions and determines what should happen next. Dynamic Faction Warfare Tracks opposing forces and helps create an evolving conflict instead of isolated encounte...