ArmaDB

Position sharing over Bluetooth and a radio data band, texting, and objectives told by kit.

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0

Servers

2

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8 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/D38ABF11038D06FD

Busiest servers running it 2 in total

All servers

Players on servers with it

daily, last 30 days

0 4 8 12 16 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 13
Average players Low to peak in each bucket

Details

Author
Smudge202
Version
8.1.4
Size
43.3 MB
Licence
APL-ND
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
5 Sep 2026
Updated
3 weeks ago
Workshop ID
D38ABF11038D06FD

Recent adoption

30 days: +13 −12 ↑1

Version history

6
  1. v8.1.4 43.3 MB 23 Sep 2026

    ADDED - Objective awareness gated on carried kit - a receiver and a data network reaching a static antenna. Objective markers draw on a device screen and never on the paper map. - Command as a contact, with unprompted texts when an objective lands, completes, fails or a position is lost. - The Game Master's Command action: message every online player, or answer as Command. - The briefing Inspect action on the handset. - Contacts, the phonebook and the chat panel, with a per-character contact book. - A coordinate placeholder in GPRS text. - Camo variants for the relay case and the relay backpack. - A Gate Objectives setting. - A Messages tab on the ATAK, with contacts down one side and that contact's history down the other. The ATAK is a text device in its own right. - Loud, quiet, vibrate and silent alert modes, set per device and separately for messages and for objective reports, from the corner of the Messages tab and kept in the player's own settings. A device with no controls of its own stays at full volume. - The tablet and the ATAK have alert sounds of their own, with HargLz's text and vibrate samples, and a bystander hears the sound of the device that alerted. - The ATAK takes its own GPS fix and team picture, on a slower poll. - The display's brightness control in the Messages tab's stepping. CHANGED - A new SMS alert tone in place of the morse tone. - Reworked relay backpack and deployed relay models, and a new GPRS inspect pose. - The GPRS screen window and its text wrapping. - Voice coverage models direct delivery as well as relay, so reach is no longer understated. - A display shows objectives whether or not the gate is switched on. - A placed marker is re-issued when it moves, so a device screen follows it. - The satellite charge figures and the log level are withheld from clients, who set their own log level. - The volume icons on the device screens carry a stroke. FIXED - Sharing a number while possessing an AI no longer files that AI into your own contacts. - Deployed relays no longer disappear. - A relay backpack is treated as a radio. - Built antennas show. - PRR is on by default. - The contacts menu is usable on console. - The relay pack fits in a car. - A handheld lies flat when it is put down. - The military tablet no longer conflicts between players. - The four device screens no longer use a font that ships with RHS, which this mod does not depend on. - Relays on the viewer's own data chain are no longer dropped from the signals map.

  2. v8.1.3 34.2 MB 9 Sep 2026
  3. v8.1.2 32.3 MB 8 Sep 2026
  4. v8.1.1 32.3 MB 8 Sep 2026
  5. v8.1.0 32.3 MB 8 Sep 2026
  6. v8.0.0 24.5 MB 5 Sep 2026
Description from the Workshop

ATG Signals is the transmit and receive layer behind position sharing, and it owns marker visibility on every map surface - paper map and device screen alike. Every player position marker the game would have drawn is withheld. Each player is sent, on their own connection, their own position plus everybody their kit actually reaches. A position not in a player's picture never crossed the wire, so there is no list on a client to filter. Run this mod on its own and a player sees themselves and nobody else. HOW POSITIONS TRAVEL Positions travel two ways: - Bluetooth reaches a few tens of metres, from a device to a nearby display or relay. It is never passed on. - The radio data band goes further and can be passed from relay to relay. Its range comes from the radio the player carries, and it only links radios set to the same encryption key. Kit either shows you the picture, passes it on for others, or both: - A handheld screen shows you your team, but passes nothing on. - A mast passes positions on for everyone in range, but shows nothing. - A relay pack does both. Only relays extend the network, so covering an area means placing them - that is the signaller's job. The paper map only ever shows your own position (if you have GPS). OBJECTIVES ARE TOLD BY KIT - ON BY DEFAULT With this mod loaded the base game announces no objective to anybody: no banner, task list, task icon or hold bar. A handset gets a briefing from Command and texts as objectives land, complete or are lost. A receiver, a display and a data network reaching a static antenna add objective markers on the device screen and an Objectives tab. Somebody carrying nothing has to be told by another player. One setting turns it off and brings the base game's announcements back. TEXT MESSAGES A GPRS handset (think text-only mobile phone) carries typed messages between two people and is NOT on the GPS network: no relay has to reach, and no jammer stops it. The ATAK from ATG Displays carries messages too,...