Fixes conflict between TrackIR and Freelook.
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6 downloads
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Players on servers with it
daily, last 30 days
Details
- Author
- Rick James Bish
- Version
- 1.0.119
- Size
- 5 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 12 Sep 2026
- Updated
- 2 weeks ago
- Workshop ID
- D2BD1A6693066DDF
Recent adoption
30 days: +15 −13 ↑6
- + I'm Rick James Bi†ch 1.0.119 1w ago
- − I'm Rick James Bi†ch 1.0.119 1w ago
- + I'm Rick James Bi†ch 1.0.119 2w ago
- − I'm Rick James Bi†ch 1.0.119 2w ago
- ↑ I'm Rick James Bi†ch 1.0.118 1.0.119 2w ago
- ↑ I'm Rick James Bi†ch 1.0.117 1.0.118 2w ago
- ↑ I'm Rick James Bi†ch 1.0.116 1.0.117 2w ago
- ↑ I'm Rick James Bi†ch 1.0.115 1.0.116 2w ago
- ↑ I'm Rick James Bi†ch 1.0.114 1.0.115 2w ago
- + I'm Rick James Bi†ch 1.0.114 2w ago
- − I'm Rick James Bi†ch 1.0.114 2w ago
- + I'm Rick James Bi†ch 1.0.114 2w ago
Often used with
8Version history
3-
v1.0.119 5 KB 28 Sep 2026
-
v1.0.118 5 KB 28 Sep 2026
-
v1.0.111 5 KB 14 Sep 2026
Description from the Workshop
BI has dodged this TrackIR issue for over 4 months now. There are various scenarios that make this bug occur but in general all involve a camera angle value that differs from your TrackIR centered view value. Whats Fixed? The value in question is "zeroed" when feet hit the ground after exiting a vehicle and standing from prone. With the exception of weapon inspection, full time Mouse Freelook, which is looking around with the mouse even when ALT is not pressed, has been disabled. ALT can still be used to Freelook if needed. Release of ALT Freelook recenters Freelook to match TrackIR view, so the next time you press ALT, or go to build, repair, refuel, vault, climb a latter, etc.. your view is not SNAPPED to a stale Freelook view.