ArmaDB

WIP alpha: tactical stances, left-hand weapon grip, adjustable extended lean, blind-fire poses and high-port tactical sprint. Uses native sprint speed and stamina.

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Get it on the Workshop reforger.armaplatform.com/workshop/B7F3A26C910ED854

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Details

Author
QJamzing
Version
0.2.1
Size
141 KB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
17 Oct 2026
Updated
16 hours ago
Workshop ID
B7F3A26C910ED854

Recent adoption

30 days: +3 −2 ↑0

Version history

2
  1. v0.2.1 141 KB 17 Oct 2026

    0.2.1 WIP alpha - Fix the left shoulder pocket on the vanilla M16. Turn the chest and neck with the arms; preserve shoulder contact during aim correction. Use the official M16 IK hand/finger reference. Rebuild edited TXA tracks before packaging. All 39 state, 31 resource, 97 simulated-world and 35 M16 contact checks passed. Other weapons, multiplayer and live-fire validation remain pending.

  2. v0.2.0 139 KB 17 Oct 2026
Description from the Workshop

Tactical Animations - 0.2.1 WIP alpha Tactical character poses for Arma Reforger, authored on the official character skeleton. Seven animation clips retain the native lower-body locomotion. Left-side poses now turn the chest, neck and arms together so the stock fits the left shoulder pocket. Hand and finger contacts use the official M16 IK reference. CONTROLS Ctrl + W / S: adjust stance height; continue down into prone or up into crouch. Native stance-height quantization is retained. Ctrl + A / D: select left / right weapon grip. The left hand becomes the trigger hand, with standing and crouched ADS alignment. Hold Q / E + mouse wheel: adjust lean, up to an additional 30 degrees beyond native lean. The first 10 degrees add tilt; the next 20 degrees extend the upper body. Nearby obstacles limit the extra reach. Hold Alt + A / D / W: left-side / right-side / overhead blind-fire pose. Release to return. Double-tap Shift: high-port tactical sprint pose. Sprint speed and stamina consumption remain native. Firing, ADS and incompatible actions cancel the pose. Key bindings are available in Settings > Controls. WIP STATUS AND COMPATIBILITY Tested in Workbench 1.8.0.13: 39 state checks, 31 native resource checks and 97 simulated-world checks passed. Another 35 native M16 shoulder / chest / finger contact checks passed with front, side and rear screenshots. These checks do not establish multiplayer or full combat compatibility. Physical key conflicts, two-peer and join-in-progress replication, live ammunition / recoil / obstruction behavior, and the weapon / optics compatibility matrix still need validation. ADS tuning currently targets the official reference grip and vanilla M16. This mod overrides player_main.agr, player_main.ast, player_main.asi and Locomotion.agf. Other character-animation mods overriding these resources may conflict. Do not load the old experimental lean addon alongside this main addon. Screenshots show the current Workbench test scene. CREDITS AND L...