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PVEF - Heli Counters

by AAO Michael.M · all their mods

Armed USSR helicopter counter-attacks, designed for PVEF. Vehicles can be setup in the server Json. Built as a companion to PVEF - PvE Framework.

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Get it on the Workshop reforger.armaplatform.com/workshop/9B1D0D05F3D0D31C

Busiest servers running it 0 in total

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Players on servers with it

daily, last 30 days

0 1 2 3 4 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 3
Average players Low to peak in each bucket

Details

Author
AAO Michael.M
Version
0.1.0
Size
98 KB
Licence
APL-ND
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
4 Oct 2026
Updated
1 week ago
Workshop ID
9B1D0D05F3D0D31C

Recent adoption

30 days: +1 −0 ↑16

Version history

1
  1. v0.1.0 98 KB 4 Oct 2026
Description from the Workshop

ALPHA, for testing. TWO TRIGGERS, EACH WITH ITS OWN CHANCE - When the player faction starts capturing a base. - When a base changes hands to them. - Per-base overrides, so a base can be a certainty and another can stay quiet. IT FLIES IN, THEN STAYS - Spawns 1500-2500 m out, towards enemy ground. Never within 400 m of a player. - Flies to the base marker and patrols a circuit over it. - A gunner is added to the Mi-8MT's turret seat and engages players with its machine gun. - Removed when its lifetime runs out. ONE CONFIG FILE - Written to your server profile on first run. - Helicopter list with pick weights and per-trigger eligibility. Ships with the vanilla Mi-8MT armed gunship. - Chances, delays, per-base cooldown, spawn distances, altitudes, patrol and engage radius, lifetime. IT KNOWS WHEN TO SAY NO - A cap on live helicopters. - Skips while the server is near its AI limit. - HQs are never targeted. - Every skip is logged with the reason. REQUIRED DEPENDENCY: REAPER_AiHelicopters - WCS by r34p3r. It supplies the AI pilot that flies the helicopter. Without it nothing flies. Thank you to r34p3r.