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GRAYZONE for Escapists – escape in GRAYZONE uniform and with possibility to gear up from a GRAYZONE arsenal.

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Get it on the Workshop reforger.armaplatform.com/workshop/758AB7F98AA55D05

Busiest servers running it 1 in total

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Players on servers with it

daily, last 30 days

0 1 2 3 4 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 3
Average players Low to peak in each bucket

Details

Author
kontrolldon
Version
1.0.0
Size
14.8 MB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
9 Oct 2026
Updated
6 days ago
Workshop ID
758AB7F98AA55D05

Recent adoption

30 days: +4 −3 ↑1

Version history

1
  1. v1.0.0 14.8 MB 9 Oct 2026
Description from the Workshop

GRAYZONE Escapist Arsenal makes GRAYZONE playable in Escapists. Features GRAYZONE as the escaping faction. Pick GRAYZONE as the player faction. Every player starts in a random GRAYZONE uniform: MYR, GRÄS, SNÖSKOG, ÖKEN or SKUGGA. All three Escapists health levels are supported. Sleeve patches. The GRAYZONE patch on left sleeve and a Swedish flag goes on the right sleeve. GRAYZONE arsenal for the Game Master. Search for "GRAYZONE Escapist Arsenal" in GM and place the box. It only contains GRAYZONE gear: uniforms, Ops-Core helmets, weapons, optics, radios and equipment. Works on every Escapists map (Everon, Arland, Kolguyev). No separate mod per map. Requirements Escapists and all other dependencies are downloaded automatically. Important – server setup Always set the occupying faction yourself. Never use RANDOM for the enemy, or GRAYZONE may be rolled as the enemy. Good to know GRAYZONE gear can appear as loot in Escapists containers when GRAYZONE is the player faction. Vehicles, the helicrash start and pilot gear are borrowed from the Escapists US faction.