Call in CAS and mortar fire missions as Game Master, with no aircraft or crews needed.
Players now
7
Servers
19
Rating
100%
1 votes
Subscribers
-
7 downloads
Busiest servers running it 19 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- lucidmadman
- Version
- 0.0.1
- Size
- 13.7 MB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 23 Oct 2026
- Updated
- 3 days ago
- Workshop ID
- 6AAD6520C021B8CE
Recent adoption
30 days: +20 −7 ↑11
- + Task Force Zero 0.0.6 53m ago
- ↑ Reaper PMC - Glenwood FF 0.0.4 0.0.6 2h ago
- + UK JOINT SPECIAL FORCES GROUP 0.0.6 3h ago
- + Task Force Raven | Now Recruiting | discord.gg/TaskForceRaven 0.0.6 5h ago
- ↑ Nexus Combat Ops BETA by Petgoats 0.0.2 0.0.6 5h ago
- ↑ [UK/EU/US] Whiskey-One | TEST 0.0.4 0.0.6 6h ago
- ↑ UNSC Special Warfare Group 3 Private 0.0.2 0.0.6 7h ago
- ↑ JSOTF test 0.0.4 0.0.6 7h ago
- − UNSC Sword of Avalon | Halo | Mil-Sim | discord.gg/RNqeJNd5gg 0.0.4 7h ago
- + UNSC Special Warfare Group 3 Public 0.0.4 8h ago
- ↑ CAG/GWOT PVE Operations 0.0.3 0.0.4 8h ago
- − UK JOINT SPECIAL FORCES GROUP 0.0.4 10h ago
Often used with
8Version history
1-
v0.0.1 13.7 MB 23 Oct 2026
Description from the Workshop
Give your Game Master on-call fire support. Place a marker, aim it, and call it in. No AI pilots or mortar crews required. CLOSE AIR SUPPORT • Place the CAS: Gun Run marker (Systems) and rotate its arrow to set the attack direction. • Choose 20mm or 30mm cannon, Hydra 70 rockets, or Mk 82 bombs (1–4 in a stick). • Line or concentrated fire, adjustable run length and scatter. • The jet arrives on station, loiters overhead, rolls in and makes a low pass after firing, with tracers and real flying rockets. • Optional flight of two, wave off mid-run, and a time on station before the aircraft departs. • Rounds hit the first roof or wall in their path, not the ground beneath it. MORTAR FIRE SUPPORT • Place a Mortar Position anywhere on the map: US M252 81mm or Soviet 2B14 82mm, 1–4 tubes. • Place a Mortar Fire Mission marker and pick a pattern: single, small, medium or large barrage, creeping or combing. • Firing sounds come from the mortar position and reach listeners at the speed of sound. • Time of flight is calculated from the real shell ballistics, range and charge, so rounds land when they should. • Cease fire at any time; rounds already in the air still land. FOR THE GAME MASTER • Impact and danger zone outlines, visible only to the GM. • Shot and splash cues: the outline turns orange when rounds are on the way and flashes 5 seconds before impact. • Time on station, range and time of flight shown in the right-click menu. • All outlines hide with the editor interface for clean screenshots and recordings. No mod dependencies. Adds to the vanilla Game Master without replacing any of its configs, so it plays well with other GM mods.