[English] Panzerabwehr adds three US anti-tank and air-defence weapons of the late Cold War to Arma Reforger [
Players now
5
Servers
17
Rating
-
Subscribers
-
51 downloads
Busiest servers running it 17 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- jm3009
- Version
- 1.0.0
- Size
- 57.4 MB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 17 Oct 2026
- Updated
- 4 days ago
- Workshop ID
- 6AA0BCDF0F8993F6
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30 days: +19 −7 ↑0
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Required by
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8Version history
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v1.0.0 57.4 MB 17 Oct 2026
Description from the Workshop
[English] Panzerabwehr adds three US anti-tank and air-defence weapons of the late Cold War to Arma Reforger - all modelled from scratch, with their own scripts for guidance, seeker and AI. Base game only. WEAPONS - M3 Carl Gustaf - 84 mm recoilless rifle with 3x scope - M47 Dragon - wire-guided anti-tank missile with day tracker and telescopic bipod - FIM-92 Stinger - heat-seeking anti-aircraft missile (fire and forget) WHERE TO FIND THEM - US arsenal box, section "JMPanzerabwehr": the three launchers and their ammunition (84 mm HEAT round, M222 Dragon missile, Stinger missile in launch tube) - Game Master, US soldiers: "US Carl-Gustaf-Schuetze", "US Dragon-Schuetze", "US Stinger-Schuetze" (each carries the weapon and 2 rounds in an ALICE backpack) HOW TO USE M3 Carl Gustaf 1. Take the Carl Gustaf and 84 mm rounds from the arsenal. 2. R = reload (the venturi opens and closes). 3. Right mouse = 3x scope, left mouse = fire. Effective up to about 700 m. M47 Dragon 1. Dragon launchers and missiles come EMPTY from the box - the missile tube is the ammunition. 2. R = put a missile tube on the launcher. 3. C = kneel, then hold V = unfold the bipod. The telescopic leg extends to the ground by itself. The Dragon is SAFE until the bipod stands on the ground (only kneeling). 4. Right mouse = day tracker, left mouse = fire. 5. Keep the crosshair ON THE TARGET until impact - the missile follows your line of sight by wire (65 - 1000 m, about 11 s for 1000 m). 6. The empty tube falls off shortly after the shot. Reload with the next tube. FIM-92 Stinger 1. Stinger launchers come EMPTY from the box. R = put a missile tube (with a fresh battery coolant unit) on the grip stock. 2. Hold right mouse: the BCU starts and cools the seeker for 45 seconds. 3. Put the aircraft into the small ring: the seeker GROWLS (target seen). 4. Keep it in the ring for about 1 second: HIGH TONE = LOCKED ("AUFGESCHALTET"). 5. Left mouse = fire. The missile guides itself (fire and forget)....