EGC Trench Generators (Генератори траншей EGC)
Players now
176
Servers
19
Rating
-
Subscribers
-
89 downloads
Busiest servers running it 19 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Phoenix-SHADOW-UA
- Version
- 1.1.8
- Size
- 10.1 MB
- Licence
- Custom
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 14 Oct 2026
- Updated
- 1 day ago
- Workshop ID
- 6A9B5A84DAD4572A
Recent adoption
30 days: +11 −1 ↑11
- ↑ [EU|UA|RUS] EGC Warzone, Freedom in Fire (For TESTING) 1.1.8 1.1.10 2h ago
- + ziguare training 1.1.10 5h ago
- ↑ BONES SERVER {TEST } 1.1.8 1.1.10 11h ago
- ↑ [DEV] The Eastern Front | TEF | PVP | Crossplay | https://discord.gg/tefofficial 1.1.8 1.1.10 16h ago
- ↑ [EU|UA|RUS] EGC #1 Warzone: Freedom in Fire (CASUAL) | egc.com.ua 1.1.8 1.1.10 17h ago
- + [NA2] 18+ TWS UHC | TEAMWORK & MIC REQUIRED | DISCORD.GG/JOINTWS | GOATHOST.GG 1.1.10 18h ago
- ↑ [EU1] SlavicWar | UHC PvP | Vysoke | PC/PS5/XBOX | https://discord.gg/slavicwar 1.1.8 1.1.10 18h ago
- ↑ STC Dev 1.1.8 1.1.10 19h ago
- ↑ [EU1|ENG/RU/UA] TOW - Theatres of War | UHC | Vysoke | Mic + Teamwork 1.1.8 1.1.10 20h ago
- + BONES SERVER {TEST } 1.1.8 1d ago
- + 3MRB_CHAMP 1.1.8 1d ago
- + STC Dev 1.1.8 1d ago
Required by
4Often used with
8Version history
9-
v1.1.8 10.1 MB 19 Oct 2026
Final Fix - Add more variants of Dirt_mound
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v1.1.7 10.1 MB 19 Oct 2026
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v1.1.6 10.1 MB 19 Oct 2026
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v1.1.5 10.1 MB 19 Oct 2026
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v1.1.4 10.0 MB 19 Oct 2026
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v1.1.3 10.0 MB 19 Oct 2026
Description from the Workshop
🇺🇦 Українська версія нижче / Ukrainian version below ⬇ ════════════════════════════════ 🇬🇧 ENGLISH ════════════════════════════════ A Workbench tool that automatically builds trenches along a spline KEY FEATURES - Trenches along a spline / polyline (ShapeEntity) – change the shape of the line and the trenches are automatically regenerated - Junctions at spline nodes, end caps / bunkers at the start and end of the line - Random selection of segments by weight – trenches do not look monotonous - Snapping to terrain or height from the spline, plus Y-axis offset - Threshold settings: up to what angle a segment is considered straight, from what angle a bend is introduced, and how much a straight segment can be rotated towards the line BRANCHING - Procedural mode: from the junctions' outputs, the generator automatically constructs branches of random length with angles and new forks - Minimum distance between trenches: branches do not cross one another - Branch tree depth, piece limit (to prevent infinite loops), automatic end caps on unused outputs - SPLINE_SHAPES mode (experimental): branches along separate child splines, which can be edited manually HOW TO USE 1. Create a spline and add the EGC Trench Generator to it 2. In the Pieces / Junctions / Ends lists, edit the prefab weights (if necessary) 3. Edit the spline – the trenches will be placed automatically 4. To regenerate the entire tree, tick the Refresh box Author: Phoenix-SHADOW-UA / Eastern Gaming Community (EGC) Discord: https://discord.gg/egc ════════════════════════════════ 🇺🇦 УКРАЇНСЬКОЮ ════════════════════════════════ Інструмент для Workbench, який автоматично будує окопи вздовж сплайна ОСНОВНІ МОЖЛИВОСТІ - Окопи по сплайну / полілінії (ShapeEntity) – змінюєш форму лінії, окопи перегенеруються самі - Перехрестя на вузлах сплайна, заглушки / бункери на початку і в кінці лінії - Випадковий вибір шматків за вагою – окопи не виглядають одноманітно - Притискання до рельєфу або висота зі сплайна, плюс...