ACMS – Advanced Combat Medical System | Alpha
Players now
6
Servers
24
Rating
100%
6 votes
Subscribers
-
43 downloads
Busiest servers running it 24 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Berliner19
- Version
- 1.0.2
- Size
- 186.9 MB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 8 Oct 2026
- Updated
- 1 week ago
- Workshop ID
- 6A90FC76568129CD
Recent adoption
30 days: +48 −26 ↑42
- + BRAESQT - Esquadrão Tático 1.0.7 40m ago
- ↑ TTSG LABORATORY 1.0.6 1.0.7 2h ago
- ↑ Special Forces Group Osprey 1.0.6 1.0.7 3h ago
- ↑ TFS 1.0.6 1.0.7 3h ago
- ↑ SOTTI TEST 1.0.6 1.0.7 4h ago
- ↑ Spear company testow https://discord.gg/Spearpl Host S.P.E.A.R 1.0.6 1.0.7 4h ago
- + |AFO| Dev Advanced Forward Operations 1.0.7 4h ago
- ↑ 8th Marine Division Training Server 1.0.4 1.0.7 5h ago
- ↑ 8th Marine Division Operation Server 1.0.6 1.0.7 5h ago
- − [GTG] Test 4 1.0.6 6h ago
- ↑ 3 Commando Brigade Public Server https://discord.gg/3-commando-brigade 1.0.4 1.0.6 7h ago
- ↑ SEG - Medics | ACMS lernen 1.0.4 1.0.6 8h ago
Often used with
8Version history
3-
v1.0.2 186.9 MB 8 Oct 2026
* Possible Xbox Display Bug fixed
-
v1.0.1 186.9 MB 8 Oct 2026
-
v1.0.0 186.9 MB 8 Oct 2026
Description from the Workshop
ACMS expands medical gameplay in Arma Reforger with an integrated system for injuries, blood loss, airways, circulation and resuscitation. From quickly applying a tourniquet to treating a critically wounded teammate, assessment, appropriate equipment and teamwork are at the heart of casualty care. Treatment follows the MARCH approach. An intuitive treatment wheel provides access to available procedures. Three configurable profiles accommodate everything from accessible gameplay to demanding MilSim medical care. Features Wounds and bleeding: Capillary, venous and arterial bleeding, treated with bandages, hemostatic gauze and tourniquets. Examination and patient card: Findings on consciousness, breathing, pulse and injuries, alongside a treatment log. Airway management: Head tilt, recovery position, nasopharyngeal airway, suction and intubation. Breathing and chest injuries: Oxygen therapy, chest seals and decompression of tension pneumothorax. Circulation and blood supply: IV/IO access, infusions, blood group compatibility, blood donation and blood bag refrigeration. Medications: Painkillers, ketamine/esketamine, TXA, calcium, epinephrine, amiodarone and atropine, with delayed effects and possible side effects. Monitoring and resuscitation: AED/monitor, ECG, oxygen saturation, blood pressure, chest compressions and defibrillation. Casualty transport: Drag casualties or carry them over your shoulder. Clothing and equipment: Wounds concealed by clothing depending on settings, plus visible tourniquets and IV cannulas. Paramedic role: Optional qualification checks for advanced procedures, assigned by the Game Master or through a persistent server registry. Controls Self-treatment: Press Comma (,) by default, then select the body region and treatment. You can rebind this key under ACMS in the control settings. Treating other players: Aim at the patient's torso and select “Start treatment”. Choose the category, body region and procedure in the treatment wheel. Suitable sup...