JM Kapitulation – AI squads surrender and become prisoners
Players now
7
Servers
27
Rating
100%
4 votes
Subscribers
-
160 downloads
Busiest servers running it 27 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- jm3009
- Version
- 1.0.0
- Size
- 97 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 10 Oct 2026
- Updated
- 6 days ago
- Workshop ID
- 6A909AA361C60588
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Required by
1Often used with
8Version history
1-
v1.0.0 97 KB 10 Oct 2026
Description from the Workshop
JM Kapitulation – AI squads surrender and become prisoners • AI squads surrender realistically: losses, morale, suppression, enemy superiority, surrounded, leader killed, low ammo – elite units hold out longer • Before giving up, a squad may try to retreat first • Surrendering soldiers drop their weapons, grenades, vest, magazines and helmet, then raise their hands (own animation) • Prisoner actions for players: tie up, come with me, wait here, release (action names are in German) • "Come with me": the prisoner joins your group and follows at your pace – walk, run or sprint • Enemy AI takes prisoners on its own: a nearby soldier walks over and ties them up • Enemy AI treats wounded prisoners: stops the bleeding, restores blood and wakes them up – before tying them up • Game Master command "Gefangene: zum Sammelpunkt": the guard squad gathers all prisoners within 150 m, runs them to the chosen spot without returning fire and waits for anyone falling behind • Escape: if the guard squad is wiped out or surrenders itself, the prisoners break free and run to the nearest friendly squad within 1 km • Works with all factions, no dependencies, fully configurable (config file) Write me with mod ideas!