Portable storage crates you can carry like an item, fill with gear and place anywhere.
Players now
2
Servers
6
Rating
-
Subscribers
-
11 downloads
Busiest servers running it 6 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Atom.Fliege
- Version
- 1.0.2
- Size
- 1.2 MB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 5 Oct 2026
- Updated
- 1 week ago
- Workshop ID
- 6A86516C09B612AF
Recent adoption
30 days: +11 −7 ↑0
- − Cerberus Milsim/Survival 1.0.2 2h ago
- + JPN MENTAIKO REFORGER COOP SERVER 1.0.2 1d ago
- − Vanilla Plus GM Conflict-like Scenario (The Con's Server) 1.0.2 1d ago
- − [FR] SHADOW LEGION RP/MILSIM/PVE 1.0.2 2d ago
- + [FR] SHADOW LEGION RP/MILSIM/PVE 1.0.2 2d ago
- + Baken dogs 1.0.2 3d ago
- − Baken dogs 1.0.2 3d ago
- + Baken dogs 1.0.2 3d ago
- − BASE - PvE Kampagne - Operation IRON FRONTIER 1.0.2 4d ago
- + Vanilla Plus GM Conflict-like Scenario (The Con's Server) 1.0.2 5d ago
- + 42 Commando Reforger Test Server 1.0.2 5d ago
- + DEADFALL RP | Arma 1.0.2 6d ago
Often used with
8Version history
3-
v1.0.2 1.2 MB 5 Oct 2026
NEW: Seal / Unseal crates - New action "Seal crate": locks the crate and packs its contents to reduce server load - New action "Unseal crate (X items)": unpacks everything back into the crate - Simple items (full magazines, bandages, grenades, tools etc.) are stored as data while sealed instead of as individual objects – a sealed crate with 50 items costs about as much performance as a single item - Items that would lose information (partly used magazines, damaged items, backpacks, vests) stay in the crate unchanged - A crate can always be sealed, even if none of its items can be packed CHANGES: - Sealed crates are locked: "Open crate" is hidden and nothing can be taken out or put in until the crate is unsealed - Sealed crates can still be picked up, carried and loaded into vehicles WHY: At a recent server event, vehicles full of items caused heavy lag and FPS drops. Every stored item is its own object the server has to manage and send to players. Sealing crates before loading them into vehicles should reduce this a lot. KNOWN LIMITATIONS: - Seal and unseal only work while the crate is on the ground - Sealed crates weigh less, because packed items are not counted towards the weight - Sealed contents do not survive a server restart
-
v1.0.1 1.2 MB 5 Oct 2026
-
v1.0.0 1.2 MB 5 Oct 2026
Description from the Workshop
Inventory Crates adds portable storage crates to the game. Crates work like a medkit or any other item: pick them up, carry them in your inventory and drop them wherever you need them. FEATURES - Carry crates in your inventory and place them anywhere - Each crate has its own storage with a weight and space limit - Crates "should" never despawn – your stash stays where you left it - Crates cannot be stored inside other crates - Available in the US arsenal for supplies (Conflict) - Uses only vanilla models, no extra download size for assets CRATE TYPES - Ammunition Crate - Weapon Crate - Medical Crate - Launcher Crate - Explosives Crate - Equipment Crate NOTES FOR SERVER ADMINS - Crates are excluded from garbage collection and stay for the whole session. On long-running servers, keep an eye on how many crates players leave around. - This mod overrides the US item catalog (InventoryItems_EntityCatalog_US.conf). Other mods that change the same catalog may conflict. Since this is my first mod, there might still be a few rough edges. Feedback, ideas and bug reports are very welcome – they help me improve it!