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US vs USSR AI PvE on Bakhmut City – 24 objectives, heavy enemy armor response.

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Get it on the Workshop reforger.armaplatform.com/workshop/6A7D29EBFD653D9A

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Details

Author
Gguraim
Version
0.0.5
Size
2.2 MB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
30 Sep 2026
Updated
2 weeks ago
Workshop ID
6A7D29EBFD653D9A

Recent adoption

30 days: +2 −2 ↑0

Version history

2
  1. v0.0.5 2.2 MB 30 Sep 2026
  2. v0.0.4 2.2 MB 30 Sep 2026
Description from the Workshop

[ROKA] PvE | BAKHMUT Bakhmut City 맵에서 진행하는 US vs USSR AI PvE 시나리오입니다. 남쪽 본부에서 출발해 도시를 가로질러 북쪽 USSR 본부까지 거점 24개를 점령하세요. ■ 특징 - 거점 24개 (No Man's Land → 시내 중심 → AZOM → 26th) - 거점마다 USSR 수비 병력과 반격 웨이브 - 적 기갑 출동: 거점 점령을 시작하면 250~400m 밖에서 USSR 기갑 4~5대가 반격해 옵니다 (BTR-70 / T-72A / T-72B / T-14 / K-17 무작위) · 한국 시간 기준 새벽 3~4대 / 낮 4~5대 / 저녁 4대 · 반격 웨이브마다 기갑 2대 동행, 맵 전체 최대 15대 - Linear Conflict 서버 환경에 맞춘 순차 진격 구조 ■ 필요 모드 - Bakhmut City - Conflict PVE Remixed Vanilla 2.0 - WCS_T-72 - RHS - Status Quo -------------------------------------------------- US vs USSR AI PvE scenario on Bakhmut City. Push north from the southern MOB through the city and capture 24 objectives up to the USSR HQ. ■ Features - 24 objectives (No Man's Land → City Center → AZOM → 26th) - USSR garrisons and counter-attack waves at every objective - Enemy armor response: when you start capturing, 4~5 USSR armored vehicles (BTR-70 / T-72A / T-72B / T-14 / K-17) spawn 250~400m away and counter-attack · Scales with real time (KST): night 3~4 / day 4~5 / evening 4 · 2 vehicles join each counter wave, up to 15 active map-wide - Built for Linear Conflict servers ■ Requires - Bakhmut City - Conflict PVE Remixed Vanilla 2.0 - WCS_T-72 - RHS - Status Quo