ArmaDB

Save custom loadouts your way. Drop & Play by default, deeply configurable when needed. Control faction, blacklist, rank, supply and spawn restrictions without replacing Reforger's systems.

Players now

8

Servers

7

Rating

-

Subscribers

-

Get it on the Workshop reforger.armaplatform.com/workshop/6A72DDEEA788929E

Busiest servers running it 7 in total

All servers

Players on servers with it

daily, last 30 days

0 5 10 15 20 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 18
Average players Low to peak in each bucket

Details

Author
ForgedInFire
Version
1.0.0
Size
10 KB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
29 Sep 2026
Updated
2 weeks ago
Workshop ID
6A72DDEEA788929E

Recent adoption

30 days: +23 −15 ↑0

Version history

1
  1. v1.0.0 10 KB 29 Sep 2026
Description from the Workshop

Save Loadout V2 gives mission makers and server owners precise control over Arma Reforger's custom loadout system while preserving the game's native arsenal, faction, blacklist, rank and supply systems. Drop & Play Add Save Loadout V2 and its dependencies and start playing. No configuration entity needs to be placed in the world. By default, players can save custom loadouts, saved loadouts require only PRIVATE rank, and Player Supply Allocation will not prevent players from spawning with their saved equipment. Want more control? Add the optional Save Loadout V2 configuration component to the FiF_Core configuration entity and customize the rules directly in World Editor. Your Loadout. Your Rules. Save Loadout V2 provides independent control over the systems that determine whether a custom loadout can be saved and subsequently used: • Master Save Loadout permission • Arsenal save type • Faction custom-loadout support • Native blacklist validation • Arsenal inventory membership • Faction/catalog membership • Item-rank restrictions • Military Supply Allocation while saving • Player Supply Allocation while spawning • Required rank for saved loadouts • Save Loadout action visibility • Save Loadout action availability Most controls use FiF_Core's DEFAULT / DENY / ALLOW policy model, allowing individual restrictions to be preserved, explicitly enforced, or bypassed without turning the entire system into an all-or-nothing switch. Native Blacklist Support Save Loadout V2 works directly with Reforger's native loadout blacklist system, including both category/type-based blacklist rules and individually blacklisted prefabs. Blacklist validation can be preserved or bypassed independently from faction, rank, inventory and supply validation. Blacklisted items encountered during saving are also recorded through the dedicated SLPV2 blacklist logger for troubleshooting. Saving Is Only Half the Job Allowing a player to save a loadout isn't very useful if Reforger refuses t...