Hard Fights. Short Walks.
Players now
0
Servers
1
Rating
-
Subscribers
-
3 downloads
Busiest servers running it 1 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Thornwire13
- Version
- 1.0.0
- Size
- 125.9 MB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 25 Sep 2026
- Updated
- 3 weeks ago
- Workshop ID
- 6A6CD7026C053075
Recent adoption
30 days: +2 −1 ↑12
- ↑ [TNT] Tactical Nap Time / Orlivka / RAAS / https://discord.gg/jointnt 1.6.0 1.7.0 1d ago
- ↑ [TNT] Tactical Nap Time / Orlivka / RAAS / https://discord.gg/jointnt 1.4.0 1.6.0 4d ago
- ↑ [TNT] Tactical Nap Time / Orlivka / RAAS / https://discord.gg/jointnt 1.2.13 1.4.0 6d ago
- ↑ [TNT] Tactical Nap Time / Orlivka / RAAS / https://discord.gg/jointnt 1.2.12 1.2.13 1w ago
- − recidivist3 1.2.12 1w ago
- + recidivist3 1.2.12 1w ago
- ↑ [TNT] Tactical Nap Time / Orlivka / RAAS / https://discord.gg/jointnt 1.2.11 1.2.12 1w ago
- ↑ [TNT] Tactical Nap Time / Orlivka / RAAS / https://discord.gg/jointnt 1.2.10 1.2.11 1w ago
- ↑ [TNT] Tactical Nap Time / Orlivka / RAAS / https://discord.gg/jointnt 1.2.9 1.2.10 1w ago
- ↑ [TNT] Tactical Nap Time / Orlivka / RAAS / https://discord.gg/jointnt 1.2.8 1.2.9 2w ago
- ↑ [TNT] Tactical Nap Time / Orlivka / RAAS / https://discord.gg/jointnt 1.2.2 1.2.8 2w ago
- ↑ [TNT] Tactical Nap Time / Orlivka / RAAS / https://discord.gg/jointnt 1.2.1 1.2.2 2w ago
Required by
3Often used with
8Version history
1-
v1.0.0 125.9 MB 25 Sep 2026
Description from the Workshop
TNT CORE — TACTICAL NAP TIME Hard Fights. Short Walks. TNT Core is the custom faction and gameplay foundation being developed for the Tactical Nap Time community in Arma Reforger. Built around modern equipment, coordinated faction identities and intense combat, the project brings TNT's branding, camouflage, characters and gameplay configuration together. Three factions define the conflict: N.A.R.C. — Neutralization & Reconnaissance Corps, the NATO-aligned force; VENA, its Russian-aligned opposition; and The Black Dagger Front, an independent, drug-fueled guerrilla faction fighting for its own interests. Every class is being designed with a distinct appearance and a matching equipment set. Uniforms, helmets, carriers, backpacks and compatible accessories follow coordinated camouflage schemes, giving each role its own identity while keeping its faction recognizable. This approach extends to player characters, AI, reinforcements, vehicles and Game Master units. Development includes prepared weapon loadouts, compatible attachments, faction arsenals, night vision and Bacon Loadout Editor integration. Ordinary equipment and NVGs are intended to be available at Private, designated heavy weapons at Corporal, and optics reaching 40× magnification or higher at Lieutenant. AI development focuses on investigation, suppression, flanking, coordinated advances and reinforcements while preserving reliable Game Master control. Drone integration, scoring, kill attribution and navigation through supported trenches and buildings are also part of the project. Visual and gameplay work covers loading screens, flags, vehicle liveries, sound, lighting, explosions, fragmentation and ragdoll behavior, with multiplayer stability and console performance kept in view. TNT Core remains under active development. Features and compatibility changes are subject to implementation and testing. Third-party models, textures, scripts, sounds and systems remain the work of their original creators. TNT's co...