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Co-op PVE Conflict on Novka. 26 capture points in a tight 2.8 km coastal map - harbours, villages, sawmills and clifftop heights - each with heli, infantry and vehicle QRF.

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Get it on the Workshop reforger.armaplatform.com/workshop/6A606741A6E74041

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Details

Author
TVZabariYarin
Version
1.0.6
Size
3.0 MB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
16 Sep 2026
Updated
3 weeks ago
Workshop ID
6A606741A6E74041

Recent adoption

30 days: +2 −2 ↑0

Version history

7
  1. v1.0.6 3.0 MB 24 Sep 2026
  2. v1.0.5 325 KB 23 Sep 2026
  3. v1.0.4 325 KB 22 Sep 2026
  4. v1.0.3 324 KB 21 Sep 2026
  5. v1.0.2 323 KB 18 Sep 2026
  6. v1.0.1 323 KB 18 Sep 2026
Description from the Workshop

ISRAELITE NOVKA PVE A cooperative PVE Conflict scenario for the Novka terrain. Play as US forces against a USSR-held coastline and take it back one position at a time. CLOSE QUARTERS At 2.8 km across this is the tightest map in the series - a dense coastal strip rising from sea-level harbours to heights of nearly 500 m. Objectives sit close together, so the fighting is continuous and the front line moves fast. Expect short approaches, contested ground between every objective, and almost no quiet flank. 26 CAPTURE POINTS Working harbours along the shore, hillside villages inland, two sawmills, two power plants, and the commanding heights in the north and east - every position on the map that can hold a garrison, including a dense cluster in the south where three objectives sit within a few hundred metres of each other. QRF THAT REACTS TO YOU Each of the 26 points carries a full ISRE Conflict QRF setup - 78 trigger groups in total - wired to three separate events: - Start the capture -> Mi-8 gunship inserts troops onto the objective - Complete the capture -> infantry squad counter-attacks - Break off mid-capture -> armed vehicle patrol rolls in All 156 QRF markers are terrain-verified. On a map this steep and this coastal that matters: reinforcements land on solid ground instead of in the sea, and air insertions come in at a fixed height above the terrain. BUILT FOR SERVERS Designed and tested for the ISRAELITE server. Standard Conflict rules - supplies, base building, radio coverage and vehicle spawns all work as you expect. REQUIRED MODS - Novka - Israelite PVE layers fixes - IDF Preset Groups and Loadouts - MEF Ground Vehicles Subscribing pulls these in automatically. Select "ISRAELITE NOVKA PVE" from the scenario list. Tags: NOVKA PVE ISRAELITE SCENARIO CONFLICT COOP QRF