2HGZ-AIBuildsStuff Lets a Game Master order AI squads to build fortifications and infrastructure, instead of spawning structures instantly.
Players now
17
Servers
16
Rating
100%
20 votes
Subscribers
-
856 downloads
Busiest servers running it 16 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- domagoj91
- Version
- 1.0.0
- Size
- 26 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 16 Sep 2026
- Updated
- 4 weeks ago
- Workshop ID
- 6A5D275C7A0C6BF0
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Often used with
8Version history
1-
v1.0.0 26 KB 16 Sep 2026
Description from the Workshop
2HGZ-AIBuildsStuff Lets a Game Master order AI squads to build fortifications and infrastructure, instead of spawning structures instantly. Select one or more AI squads. Right-click and choose Build. Pick a structure from a radial menu with thumbnails. Place its ghost like any GM object. The soldiers walk to the site, take out entrenching tools and dig until the structure is finished. You can queue several sites per squad, and they work through them in order. The build list is generated from everything the GM can place and filtered to military content: fortifications, emplacements, minefields, walls, compositions and military structures. Useful infrastructure such as bridges and piers is included too. Build time scales with the structure and the number of workers. Small props go up in seconds. A bridge segment takes a team of 4 about 20 minutes, 10 with 8 builders. Standalone: no vanilla configs are overridden, so it won't conflict with other mods. Multiplayer-safe: all construction runs on the server, and players who join mid-game see sites already under construction. GM-only feedback: everyone sees the ghost structure, but only the Game Master sees progress bars and notifications.