S.T.A.L.K.E.R.-inspired anomalies for Arma Reforger. HEAVY WIP
Players now
1
Servers
17
Rating
83%
6 votes
Subscribers
-
487 downloads
Busiest servers running it 17 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Null Mandate O5
- Version
- 1.0.28
- Size
- 410.5 MB
- Licence
- Custom
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 11 Sep 2026
- Updated
- 1 week ago
- Workshop ID
- 6A555BA81F3E8848
Recent adoption
30 days: +59 −47 ↑66
- + BioNexus Simulations 1.0.30 3h ago
- − 87th mechanized Infantry Brigade 1.0.30 13h ago
- − Blackwater PMC 1.0.30 23h ago
- − [TWS] The Warfighting Society Milsim 1.0.30 1d ago
- + Blackwater PMC 1.0.30 1d ago
- + 87th mechanized Infantry Brigade 1.0.30 1d ago
- − Teletubby Planet 1.0.30 1d ago
- − Vanilla Plus GM Conflict-like Scenario (The Con's Server) 1.0.30 1d ago
- − TWS Training site 1.0.30 1d ago
- + Jersey Is Eliminated 1.0.30 1d ago
- + [TWS] The Warfighting Society Milsim 1.0.30 1d ago
- + TWS Training site 1.0.30 1d ago
Required by
2Often used with
8Version history
12-
v1.0.28 410.5 MB 7 Oct 2026
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v1.0.27 410.5 MB 7 Oct 2026
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v1.0.26 410.5 MB 2 Oct 2026
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v1.0.25 395.4 MB 1 Oct 2026
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v1.0.24 339.0 MB 29 Sep 2026
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v1.0.23 317.0 MB 28 Sep 2026
Description from the Workshop
NULL MANDATE - ANOMALIES Drop-in S.T.A.L.K.E.R.-style anomalies for Arma Reforger. Every anomaly is a single prefab: place it in the World Editor or from Game Master (the "Null Mandate Anoms" tab) and it is live - visible, audible, and lethal to anything that walks, drives or is thrown into it. Thrown objects trip them the classic way (the bolt test). ANOMALIES - Lift - a humming patch that hurls whatever enters into the air. Vehicles are thrown sideways and tumble. - Vortex - knocks you down, pulls you up and keeps you orbiting 5 m in the air for 10-15 seconds, then collapses with a shockwave and throws everything out. - Shardstorm - a cloud of tiny floating glass shards to the sound of wind chimes. Walking through cuts you and opens bleeding wounds. - Pyre - a fire pit that erupts into a roaring column when tripped. - Geyser - a hissing vent with a scalding blast. - Ignis - a wandering fireball with a core you can shoot. - Static Bed - a pool of crackling static. It zaps whatever enters and keeps shocking whoever stands in it. - Arc Sphere - wandering ball lightning with a shootable core. - Etchant - a glowing acid pool that spits at intruders and poisons anyone standing in it. - Miasma - a static or wandering poison cloud. - Lullaby - a wide violet field. Your sight closes in, your legs slow to a crawl, and if you stay you go down where you stand. - Warp - a harmless but unsettling ripple. - Slip - a wormhole: step into an entry, come out of the linked exit. - Gate - two linked burning rings; the see-through kind shows a live view of the other side on its disc. - Faint and cored variants of several types. ANOMALY FIELDS Place one field prefab and it fills the area with anomalies on free ground, never inside props or water, and re-rolls the layout every so often, so a route that was safe yesterday is not safe today. Mixed fields (sparse, medium, dense) and one field per type. CORES Ignis, Arc Spheres and the cored Pyre / Static Bed carry an invisible destructi...