Stands down ConflictPVERemixed's own counterattacks and artillery so Dynamic Counter Attacks is your server's only QRF. Requires the DCA core mod and ConflictPVERemixed.
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Details
- Author
- RadarController
- Version
- 0.0.3
- Size
- 2.1 MB
- Licence
- APL
- Game version
- 1.8.0.10
- Likes
- 0 / 0 dislikes
- Published
- 31 Aug 2026
- Updated
- 1 month ago
- Workshop ID
- 6A3EC775823E329D
Requires
3Often used with
8Version history
3-
v0.0.3 2.1 MB 31 Aug 2026
- Renamed for consistency with the Dynamic Counter Attacks core mod. - ConflictPVERemixed counterattack and artillery suppression validated in-game. - Suppression logs once per spawn point (no per-frame spam), then stays silent.
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v0.0.2 2 KB 31 Aug 2026
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v0.0.1 1 KB 31 Aug 2026
Description from the Workshop
A small compatibility add-on for the Dynamic Counter Attacks (DCA) mod. It lets DCA be the single counterattack source on a ConflictPVERemixed server. REQUIRES BOTH - The Dynamic Counter Attacks core mod, AND - ConflictPVERemixed Both must be loaded. This add-on does nothing on its own - it is only relevant when you run CPR and DCA together. WHAT IT CHANGES - ConflictPVERemixed's own native counterattack groups stand down. - CPR's artillery escalation stands down too. - Result: Dynamic Counter Attacks becomes the server's sole quick-reaction force, so you get one coherent counterattack instead of two systems firing at once. LOAD ORDER Load this add-on AFTER ConflictPVERemixed and the DCA core mod. CONSOLE NOTE This is a scripted mod. Xbox dedicated servers are generally fine; PS5 typically cannot join scripted-mod servers. Plan around PC and Xbox. EARLY ACCESS In active development alongside the DCA core mod - feedback and server logs are very welcome. Requires Arma Reforger 1.8.0.10.