ArmaDB
Workshop mod

Advance GM Enitiy cleaner

by K1REL · all their mods

Enitiy cleaner

Players now

258

Servers

29

Rating

-

Subscribers

-

35,027 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6A3721179FFAD62F

Busiest servers running it 29 in total

All servers

Players on servers with it

daily, last 30 days

0 250 500 750 1,000 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 856
Average players Low to peak in each bucket

Details

Author
K1REL
Version
1.0.1
Size
11 KB
Licence
APL-ND
Game version
1.8.0.10
Likes
0 / 0 dislikes
Published
27 Aug 2026
Updated
1 month ago
Workshop ID
6A3721179FFAD62F

Recent adoption

30 days: +66 −55 ↑0

Version history

2
  1. v1.0.1 11 KB 29 Aug 2026
  2. v1.0.0 10 KB 27 Aug 2026
Description from the Workshop

A configurable server-side cleanup system for Arma Reforger, fully integrated into the Game Master scenario properties. Game Masters can choose exactly which entities should be removed, run cleanup manually, or schedule automatic cleanup at a custom interval. Features Manual Clean Now option Configurable automatic cleanup interval Cleanup countdown and player warning Persistent GM settings Cleanup result notifications with per-category totals Player-protection radius Separate abandoned-vehicle timer Moving-vehicle protection Maximum deletions per cleanup pass Minimum eligible-entity threshold Protected zones Protected-prefab list Optional prefab allow-list Cleanup audit log Supported entity categories Dead player bodies Dead AI Living AI Destroyed vehicles Empty vehicles Dropped weapons and items Player-built structures and fortifications Static weapons and turrets Supply objects Other GM-placed editable entities Occupied vehicles and living player characters are always protected. Entities near active players can also be protected using an adjustable distance. Settings are available through the Entity Cleaner section of the Game Master scenario properties and are saved between sessions. Advanced protected-zone and prefab-list settings are stored in: $profile:/EntityCleaner/settings.json Cleanup history is recorded in: $profile:/EntityCleaner/audit.log Designed for Game Master sessions, persistent servers, and scenarios that need configurable automatic cleanup without removing active player assets.