Enhanced combat effects for Arma Reforger: improved bullet impacts, explosions, shrapnel, decals, vehicle damage, smoke, fire and material-based hit reactions.
Players now
0
Servers
0
Rating
93%
14 votes
Subscribers
-
1,392 downloads
Busiest servers running it 0 in total
No server is running this mod right now.
Players on servers with it
daily, last 30 days
Details
- Author
- YTCryneX
- Version
- 0.0.1
- Size
- 41.8 MB
- Licence
- APL
- Game version
- 1.8.0.10
- Published
- 25 Aug 2026
- Updated
- 1 month ago
- Workshop ID
- 6A31568A59C7D413
Recent adoption
30 days: +0 −7 ↑0
- − [7e LFE] Campagne Welcom to Hell - Opération ROYAL EAGLE DOWN 0.0.1 3w ago
- − TFfoxhound 0.0.1 4w ago
- − don-pelos 0.0.1 4w ago
- − ARMA Friendly 0.0.1 4w ago
- − HARDCORE MILSIM | DICKE LEGIONARE 0.0.1 4w ago
- − Cerberus (PMC) 0.0.1 4w ago
- − [Fr]WolfOps/Conflit 0.0.1 4w ago
- − SCFR 0.0.1 1mo ago
- − Game***htServer 0.0.1 1mo ago
- − [FR] PMC VALOR - Camp de base | Milsim & RP | discord.gg/xxxxxxxxxx 0.0.1 1mo ago
- − [fr]WolfOps/GameMaster/Semi-Rp 0.0.1 1mo ago
- − [FR] RP / PVE - FRÈRES D'ARMES | WW2 | https://discord.gg/k6SENxY336 0.0.1 1mo ago
Required by
1Often used with
8Version history
1-
v0.0.1 41.8 MB 25 Aug 2026
Description from the Workshop
EnhancedCombatFXByCryneX EnhancedCombatFXByCryneX is a comprehensive combat effects overhaul for Arma Reforger, designed to make firefights, explosions and vehicle damage feel more intense, detailed and immersive. The mod improves bullet impacts, penetration effects, explosions, shrapnel, persistent damage marks, weapon effects and selected vehicle damage behavior. Features Improved Bullet Impacts Bullet impacts now use material-dependent effects for surfaces such as: Concrete Brick Stone Asphalt Metal Vehicle bodywork Armor Glass and armored glass Wood Grass Dirt Gravel Sand Plastic Water Impact effects can react to the surface type, impact angle, projectile direction, velocity and energy. Improved Bullet Holes & Penetration The mod adds enhanced decals for: Bullet holes Non-penetrating impacts Entry holes Exit holes Metal impacts Vehicle impacts Armor impacts Glass impacts Shrapnel damage Decal size, orientation and appearance can vary depending on the hit and material. Shrapnel System Explosions and fragmentation ammunition can create their own material-dependent shrapnel impacts and decals. Supported ammunition includes various: RPG-7 warheads M72 LAW RPG-22 RPG-75 Hydra-70 rockets S-5 rockets M433 HEDP grenades Heavy machine gun ammunition 25 mm and 30 mm ammunition Fragmentation ammunition Performance limits are used to prevent large explosions from creating excessive numbers of effects at once. Enhanced Explosions Explosion effects have been reworked with improved: Fireballs Smoke Shockwaves Dust Debris Shrapnel Surface damage Explosion decals Different explosion types can produce different visual results, including fragmentation grenades, HEAT warheads, HEDP ammunition, RPGs, anti-tank weapons, mines and large fuel explosions. Weapon & Rocket Effects Various weapon and projectile effects have also been improved, including: RPG smoke trails Rocket exhaust Projectile trails Penetration effects Mortar impacts Mortar smoke Phosphorus smoke...