ArmaDB
Workshop mod Unlisted

CSU No Bulletproof Lights

by CSU Ops · all their mods

Every exterior light becomes shootable, and from any angle.

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12 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6A3128D74B0F91E5

Busiest servers running it 1 in total

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Players on servers with it

daily, last 30 days

0 1 1 2 2 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 2
Average players Low to peak in each bucket

Details

Author
CSU Ops
Version
0.9.13
Size
18 KB
Licence
APL-SA
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
30 Aug 2026
Updated
3 weeks ago
Workshop ID
6A3128D74B0F91E5

Recent adoption

30 days: +1 −0 ↑0

Version history

10
  1. v0.9.13 18 KB 20 Sep 2026

    New workshop preview image.

  2. v0.9.12 31 KB 20 Sep 2026
  3. v0.9.11 31 KB 14 Sep 2026
  4. v0.9.10 31 KB 13 Sep 2026
  5. v0.9.9 31 KB 9 Sep 2026
  6. v0.9.8 31 KB 7 Sep 2026
Description from the Workshop

A few of the lights in the game cannot be shot out, and those that can must be hit in the glass to break. This mod makes all of the main exterior lights shootable from any angle. Shooting out unlit lights during the day properly keeps them from lighting up at night. Street lamps, light towers, industrial wall and pole lamps, and wall sconces. Interior lamps and aircraft lights are not included at this time. This mod does not change lighting itself. No new light sources, no altered colors or ranges, no flicker, no performance cost. It only changes what can be shot and from where. No dependencies. Multiplayer safe, since it runs through the engine's own destruction and replication rather than a client-side trick. Works with any weapon and ammo type, and AI can shoot lights out as well. It does override vanilla light prefabs, so it may conflict with other mods that override the same ones.