Simply Atmospheric gives your game gritty post processing visuals.
Players now
0
Servers
4
Rating
75%
8 votes
Subscribers
-
946 downloads
Busiest servers running it 4 in total
All servers
0
/128
CAG/GWOT PVE Operations
United States ·
GM Kolguyev
211 mod
United States
1.8.0.13
0
/?
NASEPC Capture & Hold – Betonárka
Czechia ·
Game Master - Bagheera
21 mod
Czechia
1.8.0.13
0
/50
OmegaRP | Modded Cars | Modded Factions | https://discord.gg/4Y6TbsTzQ |
United States ·
GM Arland
41 mod
United States
1.8.0.13
0
/10
Puffin Paradise V3
United States ·
GM Arland
50 mod
United States
1.8.0.13
Players on servers with it
daily, last 30 days
Details
- Author
- AlliumFr
- Version
- 0.0.5
- Size
- 314 KB
- Licence
- APL-ND
- Game version
- 1.8.0.10
- Likes
- 0 / 0 dislikes
- Published
- 20 Aug 2026
- Updated
- 1 month ago
- Workshop ID
- 6A2913818027B0ED
Recent adoption
30 days: +20 −17 ↑0
- + OmegaRP | Modded Cars | Modded Factions | https://discord.gg/4Y6TbsTzQ | 0.0.5 12h ago
- − OmegaRP | Modded Cars | Modded Factions | https://discord.gg/4Y6TbsTzQ | 0.0.5 1d ago
- − Omega | Police-RP | Modded Cars | Modded Factions | https://discord.gg/4Y6TbsTzQ | 0.0.5 1d ago
- + OmegaRP | Modded Cars | Modded Factions | https://discord.gg/4Y6TbsTzQ | 0.0.5 1d ago
- − APG | Arma Proving Grounds 0.0.5 1d ago
- + APG | Arma Proving Grounds 0.0.5 1d ago
- + Puffin Paradise V3 0.0.5 2d ago
- − 28 Dayz Later 0.0.5 6d ago
- − Entry Development Group 0.0.5 6d ago
- + Entry Development Group 0.0.5 6d ago
- + 28 Dayz Later 0.0.5 6d ago
- + carlos865981 0.0.5 1w ago
Requires
1Required by
1Often used with
8Version history
5-
v0.0.5 314 KB 30 Aug 2026
-
v0.0.4 315 KB 27 Aug 2026
-
v0.0.3 314 KB 27 Aug 2026
-
v0.0.2 314 KB 21 Aug 2026
-
v0.0.1 314 KB 20 Aug 2026
Description from the Workshop
Need help, found a bug, or want to get in contact with me about my mods? 💬 Join my Discord: https://discord.gg/yQrgy89CBF Simply Atmospheric upgrades your combat atmosphere. It applies a custom visual stack to your camera. You get slate-blue desaturation, overcast exposure, volumetric light shafts, and bodycam lens aberration.