ArmaDB

Bifrost enhances Arma Reforger’s Game Master with expanded real-time control and mission-editing tools inspired by Arma 3 Zeus. Please report bugs in the GRS Discord under the Bifrost thread.

Players now

3

Servers

28

Rating

100%

6 votes

Subscribers

-

780 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6A0C2D6CE9809C6E

Busiest servers running it 28 in total

All servers

Players on servers with it

daily, last 30 days

0 20 40 60 80 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 59
Average players Low to peak in each bucket

Details

Author
Playmaking
Version
1.0.39
Size
95.3 MB
Licence
APL-SA
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
26 Aug 2026
Updated
1 week ago
Workshop ID
6A0C2D6CE9809C6E

Recent adoption

30 days: +129 −111 ↑58

Version history

12
  1. v1.0.39 95.3 MB 4 Oct 2026

    - Placing a saved composition now shows a ghost of all its items under the cursor and a "Place composition" hint until you click or press Escape. - The scale registry no longer logs a replication error on every scale change, and mortar batteries no longer write debug lines to the server log. - Mortar batteries only use mortars that are free or crewed by their own AI, within 250 m of the leader or at the ordered pit. A fire mission with no assignable crew is cancelled instead of stalling the group, Stand Down dismounts only the group's own AI and also cancels a pending pit order, Hold Fire stops autonomous missions, danger-close checks treat allies, civilians and unaffiliated characters as no-fire, and player-led groups cannot be made batteries.

  2. v1.0.38 95.3 MB 25 Sep 2026
  3. v1.0.37 95.3 MB 15 Sep 2026
  4. v1.0.36 95.3 MB 15 Sep 2026
  5. v1.0.35 95.3 MB 15 Sep 2026
  6. v1.0.34 68.1 MB 12 Sep 2026
Description from the Workshop

Bifrost is a Game Master enhancement mod for Arma Reforger focused on bringing the experience closer to the flexibility and control of Arma 3 Zeus. The mod expands the tools available to Game Masters, aiming to make mission management faster; more intuitive, and less restrictive during live scenarios. Its focus is on improving unit control, placement, organization, editing, and battlefield management so Game Masters can react dynamically without constantly fighting the limitations of the base Reforger interface. Bifrost is being built around the workflows experienced Zeus users already expect: quickly creating and adjusting situations, managing AI and vehicles, manipulating the battlefield in real time, and maintaining control over complex scenarios without interrupting the flow of the mission. Rather than replacing Game Master, Bifrost builds on top of it by filling in missing functionality, improving existing systems, and gradually closing the gap between Arma Reforger Game Master and the freedom that made Arma 3 Zeus such a powerful mission-making tool. GITHUB REPO (APL-SA): https://github.com/25thplaymaking/Bifrost-Dev