ArmaDB

Summary: Dig an earth embankment anywhere with your entrenching tool. No extra items to carry, no keys to rebind.

Players now

0

Servers

1

Rating

100%

4 votes

Subscribers

-

131 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/69FA76B7D8B6F785

Busiest servers running it 1 in total

All servers

Players on servers with it

daily, last 30 days

0 8 16 24 32 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 23
Average players Low to peak in each bucket The line breaks where nothing was collected

Details

Author
Parallax_ClE
Version
1.0.17
Size
1.8 MB
Licence
APL
Game version
1.8.0.10
Likes
0 / 0 dislikes
Published
29 Jul 2026
Updated
1 month ago
Workshop ID
69FA76B7D8B6F785

Recent adoption

30 days: +9 −7 ↑0

Version history

1
  1. v1.0.17 1.8 MB 2 Sep 2026
Description from the Workshop

FIELD ENTRENCHMENT Take out the entrenching tool every soldier already carries, pick a spot, and throw up an earth embankment for cover. No inventory item, no build zone, no supplies - if you can stand there, you can dig there. HOW IT WORKS - Hold the entrenching tool (ALICE or MPL-50) and use it to enter placement mode - A preview shows where the embankment will sit and whether the ground allows it - Rotate with C, confirm to start digging - The soldier plays the digging animation; interrupting it cancels the work The embankment stops bullets. It is a raised parapet rather than a dug-out pit, because the engine cannot deform terrain at runtime - the cover is real, the hole is not. BUILT TO BE FAIR Everything the client asks for is re-checked by the server: cooldown between trenches, ground slope, distance from the player, spacing from other trenches and a per-player limit. The limit survives respawn. NO CONFLICTS BY DESIGN The mod adds no key bindings and overrides no vanilla config or prefab - it rides on the placement controls the game already has. That means it does not collide with other mods that touch input, building or the shovel.