Strong Point plus more of everything: a second map in West Zagoria, an AC-130 gunship, attack helicopters, SMGs, shotguns and attachments. Requires the base mod.
Players now
0
Servers
2
Rating
100%
4 votes
Subscribers
-
468 downloads
Busiest servers running it 2 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- SammyS_
- Version
- 0.3.18
- Size
- 3.3 MB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 22 Jul 2026
- Updated
- 5 days ago
- Workshop ID
- 69ED4A0A834FA604
Recent adoption
30 days: +4 −3 ↑13
- − Testing Goathost 0.3.16 3d ago
- ↑ [NA4] TWS STRONG POINT | KING OF THE HILL | DISCORD.GG/JOINTWS | GOATHOST.GG 0.3.17 0.3.18 5d ago
- ↑ [NA4] TWS STRONG POINT | KING OF THE HILL | DISCORD.GG/JOINTWS | GOATHOST.GG 0.3.16 0.3.17 5d ago
- + [NA4] TWS STRONG POINT | KING OF THE HILL | DISCORD.GG/JOINTWS | GOATHOST.GG 0.3.16 5d ago
- + Testing Goathost 0.3.16 6d ago
- − [NA4] TWS STRONG POINT | KING OF THE HILL | DISCORD.GG/JOINTWS | GOATHOST.GG 0.3.16 6d ago
- ↑ [NA4] TWS STRONG POINT | KING OF THE HILL | DISCORD.GG/JOINTWS | GOATHOST.GG 0.3.15 0.3.16 6d ago
- ↑ [NA4] TWS STRONG POINT | KING OF THE HILL | DISCORD.GG/JOINTWS | GOATHOST.GG 0.3.14 0.3.15 6d ago
- ↑ [NA4] TWS STRONG POINT | KING OF THE HILL | DISCORD.GG/JOINTWS | GOATHOST.GG 0.3.13 0.3.14 6d ago
- ↑ [NA4] TWS STRONG POINT | KING OF THE HILL | DISCORD.GG/JOINTWS | GOATHOST.GG 0.3.12 0.3.13 6d ago
- ↑ [NA4] TWS STRONG POINT | KING OF THE HILL | DISCORD.GG/JOINTWS | GOATHOST.GG 0.3.11 0.3.12 6d ago
- ↑ [NA4] TWS STRONG POINT | KING OF THE HILL | DISCORD.GG/JOINTWS | GOATHOST.GG 0.3.10 0.3.11 6d ago
Requires
11Required by
1Often used with
8Version history
12-
v0.3.18 3.3 MB 10 Oct 2026
-
v0.3.17 3.3 MB 10 Oct 2026
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v0.3.16 3.3 MB 9 Oct 2026
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v0.3.15 3.3 MB 9 Oct 2026
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v0.3.14 3.3 MB 9 Oct 2026
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v0.3.13 3.3 MB 9 Oct 2026
Description from the Workshop
STRONG POINT: MODDED The loaded version of Strong Point. Same three-faction fight over a wandering hill, with a second battlefield, a much deeper armoury, and air power. A second map West Zagoria, set up for the full 128 players, alongside Everon. Same rules, completely different ground to fight over, and a different Strong Point drift to drag you across it. Air power AC-130 gunship. The top of the money tree. It costs a serious amount of cash, and it is meant to. Save for it, call it in, and change a stalemate. AH-6M light attack helicopters in US, USSR and FIA colours Mi-24V gunships Rotary assets change how the zone gets contested, and how quickly a faction that owns the air can push a Strong Point that has drifted into the open. A much bigger armoury The base mod's shop is stocked from vanilla, which means no SMGs and no shotguns. This overlay fills those gaps and more: Submachine guns and shotguns. Whole weapon classes the base game does not sell, complete with their own shop filters A far wider attachment catalogue. Optics, suppressors and furniture to fit them Extra sidearms, including the suppressed Welrod Expanded per-faction catalogues for US, USSR and FIA, plus a shared pool Everything slots into the same shop, the same level gates and the same saved loadouts. There is no second menu to learn. Requirements This is an overlay, not a standalone mode. It needs the base Strong Point mod plus its content dependencies. The Workshop will pull them in automatically when you subscribe, but it is a larger download than the base mod alone. If you want the mode with no extra dependencies, run Strong Point on its own. If you want the full experience, run this.