ArmaDB

SH_TK_System

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0

Servers

1

Rating

-

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21,665 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/69EB27EB98A1472F

Busiest servers running it 1 in total

All servers

Players on servers with it

daily, last 30 days

0 40 80 120 160 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 128
Average players Low to peak in each bucket

Details

Author
K1REL
Version
1.0.2
Size
4 KB
Licence
APL-ND
Game version
1.8.0.10
Likes
0 / 0 dislikes
Published
21 Jul 2026
Updated
1 month ago
Workshop ID
69EB27EB98A1472F

Recent adoption

30 days: +18 −23 ↑0

Version history

3
  1. v1.0.2 4 KB 25 Aug 2026
  2. v1.0.1 4 KB 25 Jul 2026
  3. v1.0.0 4 KB 21 Jul 2026
Description from the Workshop

Adds a configurable team-kill punishment system for Arma Reforger servers. When a player team-kills another friendly player, the system adds extra time to their respawn timer. By default, each team kill adds 5 seconds. Punishments automatically clear after 20 minutes without another team kill. Features Configurable respawn penalty per team kill Configurable punishment reset timer Ignores vehicle-related team kills by default Sends a warning notification/hint to the team killer Server-side JSON config for easy tuning Designed for dedicated multiplayer servers Server Config On first run, the mod creates: $profile:UHC_TKPunishment/config.json Server owners can edit values such as: { "respawnSecondsPerTeamKill": 5, "punishmentClearMinutes": 20, "ignoreVehicleKills": true, "notifyPlayer": true } Note This system is currently intended for player-on-player team kills. Vehicle-related kills are ignored because vehicle kill attribution can be unreliable.