ArmaDB

Dynamic attack zones, enemy waves, vehicle assaults and protected safe zones for Game Master and multiplayer servers.

Players now

0

Servers

8

Rating

90%

10 votes

Subscribers

-

1,560 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/69E2F36386D47BC3

Busiest servers running it 8 in total

All servers

Players on servers with it

daily, last 30 days

0 8 16 24 32 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 23
Average players Low to peak in each bucket

Details

Author
ALEXBECA
Version
1.0.4
Size
2.1 MB
Licence
APL-ND
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
19 Jul 2026
Updated
3 weeks ago
Workshop ID
69E2F36386D47BC3

Recent adoption

30 days: +30 −34 ↑6

Version history

5
  1. v1.0.4 2.1 MB 22 Sep 2026

    Añadido sistema de civiles

  2. v1.0.3 2.1 MB 14 Aug 2026
  3. v1.0.2 2.1 MB 25 Jul 2026
  4. v1.0.1 1.6 MB 25 Jul 2026
  5. v1.0.0 1.6 MB 19 Jul 2026
Description from the Workshop

WARBORN DYNAMIC ASSAULT ZONES Warborn Dynamic Assault Zones is a configurable gameplay system designed for Arma Reforger Game Master, PvE operations, cooperative missions and milsim servers. The mod allows Game Masters and mission creators to place dynamic combat zones that react to players entering the configured area. Depending on the selected prefab, the system can generate enemy infantry attacks, vehicle-supported assaults, warnings, cooldowns and protected safe zones. MAIN FEATURES • Placeable Attack Zone prefabs for Game Master. • Dynamic enemy infantry assaults. • Support for vehicle-based attacks. • Configurable activation radius. • Multiple zone variants for different mission requirements. • Alert and No Alerts variants. • Cooldown system to prevent constant activation. • Safe Zones that protect designated areas. • 50-metre and 100-metre Safe Zone variants. • Designed for PvE, cooperative and milsim gameplay. • Suitable for public and private multiplayer servers. • Easy placement through the Game Master interface. • No scripting knowledge required for normal use. AVAILABLE ZONE TYPES ATTACK ZONES Attack Zones detect players inside their configured radius and trigger an enemy assault. Different prefab variants are available depending on: • Number of attacking units. • Activation distance. • Alerts enabled or disabled. • Infantry or vehicle-supported attacks. • Mission requirements and difficulty. SAFE ZONES Safe Zones are designed to prevent enemy assaults from spawning or operating inside protected mission areas. Available Safe Zone sizes include: • 50-metre Safe Zone. • 100-metre Safe Zone. Safe Zones can be used to protect: • Main operating bases. • Respawn areas. • Briefing locations. • Arsenal positions. • Vehicle depots. • Administrative or training areas. RECOMMENDED USE This mod is intended for: • Game Master operations. • Dynamic PvE missions. • Cooperative scenarios. • Milsim communities. • Training servers. • Persistent multiplayer operations. • C...