Allows for accessing other player's packs without them needing to take off their pack. Backpack agnostic (with some exceptions, see description)
Players now
7
Servers
52
Rating
86%
7 votes
Subscribers
-
1,613 downloads
Busiest servers running it 52 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- RecondoPaul
- Version
- 1.0.4
- Size
- 221 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 18 Jul 2026
- Updated
- 1 month ago
- Workshop ID
- 69D749AA6B0012EB
Recent adoption
30 days: +71 −65 ↑21
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- + [ESP] Hesperia MilSim [https://hesperia.jasn.es] 1.0.4 2d ago
- − N I G H T JAR 1.0.4 2d ago
- + 3rd LAR 1.0.4 3d ago
- − SRDG Task Force BlaCKsmith #2 - PvE Ops 24/7 Modded server 1.0.4 3d ago
- − 8th Marine Division Operation Server 1.0.4 4d ago
Required by
6Often used with
8Version history
5-
v1.0.4 221 KB 14 Sep 2026
improved accessible packs for 1.8
-
v1.0.3 220 KB 9 Aug 2026
-
v1.0.2 220 KB 5 Aug 2026
-
v1.0.1 220 KB 19 Jul 2026
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v1.0.0 220 KB 18 Jul 2026
Description from the Workshop
Formerly known as OSWS Squad Accessible Backpacks. The goal of this mod was to push team work via allowing other players the ability to access, place or remove items, from other player's packs without them needing to remove the pack. This has been a feature in previous games but was lacking in the final release of Reforger. View, add, remove from directly inside the pack, allowing for quick resupply of ammunition, medical supplies and other mission essential equipment. Several safe guards are used to prevent inventory issues and griefing of players. Server owners can set the accessibility mode via the mission header in the JSON to three different modes. Squad only (Default setting), Faction Only, Anyone. This allows server owners to choose how free or strict the system functions on their servers. "missionHeader": { "m_RAP_Settings": { "m_eAccessMode": 0 } } Squad Only = 0 Faction Only = 1 Anyone = 2 The goal of the mod was to be bag agnostic, whether vanilla or modded. I was able to achieve this with some exceptions. So long as the modded pack is built off the Backpack_Base prefab, it will be accessible through this mod. There are some exceptions as some modded bags are not built off the backpack base prefab, meaning that a compatibility version would be needed for that mod