ArmaDB
Workshop mod

Insurgency Reforged Mogadishu

by Batman Thuggin · all their mods

A Reforger reimagining of the classic Arma 2 Insurgency scenario. Ported to Mogadishu.

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145 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/69D623C67598438C

Busiest servers running it 1 in total

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daily, last 30 days

0 1 2 3 4 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 3
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Details

Author
Batman Thuggin
Version
1.0.5
Size
7 KB
Licence
APL
Game version
1.8.0.10
Likes
0 / 0 dislikes
Published
12 Jul 2026
Updated
2 months ago
Workshop ID
69D623C67598438C

Recent adoption

30 days: +6 −8 ↑0

Version history

6
  1. v1.0.5 7 KB 15 Aug 2026
  2. v1.0.4 7 KB 17 Jul 2026
  3. v1.0.3 7 KB 16 Jul 2026
  4. v1.0.2 7 KB 14 Jul 2026
  5. v1.0.1 8 KB 12 Jul 2026
  6. v1.0.0 8 KB 12 Jul 2026
Description from the Workshop

The core gameplay has not changed much from the original. A team of players pushes through towns, kills enemies, searches the bodies, and uses the intel gathered to locate and destroy hidden weapons caches. The mission ends when every cache is gone. You start at a staging area with your team. The villages, towns and settlements across Mogadishu are held by USSR insurgents. Your job is to clear them out, but clearing towns is only half the work. The real objective is finding and destroying the weapons caches hidden somewhere on the map. The caches do not show up on the map at the start. You find them by gathering intel from dead enemies. To enable PVP a GM must make the USSR faction playable. The USSR has pre defined spawn points around the terrain, quite a distance from towns, villages and settlements. Players on this side will spawn with minimal loadouts and have to work hard to locate human players. The scenario supports up to 32 players. The USSR slot is capped at 8, leaving the majority of slots for the US side. Both factions can be played by real players, making this a PvPvE setup if you want it to be, though it works just as well as a straight co-op against the AI.