ArmaDB

Constant Enemy Threat: a server-side Arma Reforger PvE mod that periodically spawns hostile AI squads which hunt the nearest player with a Search & Destroy Waypoint. Fully configurable.

Players now

16

Servers

33

Rating

90%

10 votes

Subscribers

-

3,361 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/69B856EFDEA992EB

Busiest servers running it 33 in total

All servers

Players on servers with it

daily, last 30 days

0 30 60 90 120 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 102
Average players Low to peak in each bucket

Details

Author
WhiskeyDreamzZz
Version
1.0.2
Size
1.5 MB
Licence
APL
Game version
1.7.0.54
Likes
0 / 0 dislikes
Published
28 Jun 2026
Updated
2 months ago
Workshop ID
69B856EFDEA992EB

Recent adoption

30 days: +65 −52 ↑0

Version history

3
  1. v1.0.2 1.5 MB 10 Aug 2026
  2. v1.0.1 1.5 MB 28 Jun 2026
  3. v1.0.0 1.5 MB 28 Jun 2026
Description from the Workshop

TIRED OF PVE THAT JUST... SITS THERE? Your players cleared the objective. Now they're standing around. Looting. Chatting. Camping. The map's gone quiet and so has your server. Not anymore. Introducing CONSTANT ENEMY THREAT — the mod that makes "safe" a four-letter word. Every map. Every session. Somewhere out there, a squad just spawned. They know where your players are. They're already moving. And that Search & Destroy order? It refreshes every 45 seconds — so there's no losing them, no outrunning them, no catching your breath. Reposition all you want. They'll find the new spot too. 🎯 Relentless hunters that re-route to whoever's closest ⚙️ Tune everything — spawn rate, squad size, range, faction — sliders or JSON 🛡️ Bulletproof watchdog keeps the threats coming, all session long 🧹 Auto-cleanup means no lag, no AI pileup, no babysitting No more dead air. No more camping. No more "is that... it?" Just movement. Pressure. The creeping certainty that the next treeline isn't empty. CONSTANT ENEMY THREAT. The map is never clear.