Testing
Players now
4
Servers
1
Rating
-
Subscribers
-
6,637 downloads
Busiest servers running it 1 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- kahn_key
- Version
- 1.4.2
- Size
- 1.9 MB
- Licence
- APL-ND
- Game version
- 1.7.0.49
- Likes
- 0 / 0 dislikes
- Published
- 16 Jun 2026
- Updated
- 3 months ago
- Workshop ID
- 69A14DCAA8DB0EBC
Recent adoption
30 days: +6 −6 ↑0
- − Voids-Testing 1.4.2 3d ago
- − [NL/BE] KANONNENVOER.GG #2 | 24/7 SURVIVAL ISLAND MODERN | PVPVE | DUTCH 1.4.2 4d ago
- + [NL/BE] KANONNENVOER.GG #2 | 24/7 SURVIVAL ISLAND MODERN | PVPVE | DUTCH 1.4.2 5d ago
- − ChillFam-Conflict PVE Event Server 1.4.2 1w ago
- − !TESTING! 1.4.2 1w ago
- + !TESTING! 1.4.2 1w ago
- + ChillFam-Conflict PVE Event Server 1.4.2 1w ago
- − ChillFam-Conflict PVE Remixed US Everon 1.4.2 1w ago
- − !TESTING! 1.4.2 1w ago
- + Voids-Testing 1.4.2 2w ago
- + ChillFam-Conflict PVE Remixed US Everon 1.4.2 2w ago
- + !TESTING! 1.4.2 2w ago
Often used with
8Version history
3-
v1.4.2 1.9 MB 21 Jun 2026
Fixed warning screen disapperaring too quickly
-
v1.4.1 1.9 MB 21 Jun 2026
-
v1.4.0 1.9 MB 16 Jun 2026
Description from the Workshop
# Community AFK Kicker - Arma Reforger 1.7 Starter Source A lightweight, server-side AFK kicker for Arma Reforger community servers. ## What it does - Runs server-side only. - Auto-creates a JSON config under `$profile:CommunityAFKKicker/CommunityAFKKicker.json`. - Hot-reloads the config while the server is running. - Tracks player position and rotation on a timer, not every frame. - Warns players with a client-side hint before kicking. - Kicks players who remain AFK past the configured limit. - Supports exempt Arma Reforger Identity IDs. ## Intended performance profile Default settings: - Player AFK check: every 30 seconds. - Config reload check: every 15 seconds. - No per-frame checks. - No constant client RPCs. - No keypress/input tracking. At 128 players, this only checks connected player entity position/angles twice per minute. ## Files to copy into your Workbench addon Copy the `Scripts` folder from this package into your new Workbench addon root. ```text Scripts/Game/CommunityAFKKicker/CAFK_AFKConfig.c Scripts/Game/CommunityAFKKicker/CAFK_AFKPlayerState.c Scripts/Game/CommunityAFKKicker/CAFK_AFKKickerManager.c Scripts/Game/CommunityAFKKicker/CAFK_AFKKickerGameMode.c ``` ## Runtime config path Once the server starts with the mod loaded, the mod creates: ```text $profile:CommunityAFKKicker/CommunityAFKKicker.json ``` On many Windows self-hosted servers, `$profile:` usually resolves somewhere like: ```text Documents\My Games\ArmaReforger\profile\ ``` On hosting panels, it depends on the `-profile` startup parameter and the provider's file layout. ## Test settings For first test, use: ```json { "enabled": true, "playerCheckIntervalSeconds": 15, "configReloadIntervalSeconds": 10, "idleKickSeconds": 120, "warningSeconds": 30, "kickTimeoutSeconds": 0, "movementThresholdMeters": 0.75, "rotationThresholdDegrees": 8.0, "exemptIdentityIds": [], "logToServerConsole": true } ``` Then join the server, stand still,...