RAAS Game Mode. In terms of usage please contact me via discord.gg/PLG.
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Rating
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Subscribers
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129 downloads
Busiest servers running it 0 in total
No server is running this mod right now.
Players on servers with it
daily, last 30 days
Details
- Author
- Realyst90
- Version
- 1.0.6
- Size
- 1.6 MB
- Licence
- Custom
- Game version
- 1.7.0.41
- Likes
- 0 / 0 dislikes
- Published
- 27 May 2026
- Updated
- 4 months ago
- Workshop ID
- 6975559FFEB46BD6
Recent adoption
30 days: +1 −1 ↑0
- − ELBRABO TESTE 1.0.6 4w ago
- + ELBRABO TESTE 1.0.6 4w ago
Required by
1Often used with
7Version history
7-
v1.0.6 1.6 MB 3 Jun 2026
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v1.0.5 1.6 MB 3 Jun 2026
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v1.0.4 1.6 MB 3 Jun 2026
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v1.0.3 1.6 MB 31 May 2026
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v1.0.2 1.6 MB 31 May 2026
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v1.0.1 1.6 MB 29 May 2026
Description from the Workshop
RRAAS - Usage Instructions Random Reverse Advance and Secure (RRAAS) is a dynamic objective-based game mode system for Arma Reforger. At the start of each server session, the system generates a randomized objective lane between two HQ bases. Basic Setup: 1. Place or generate a standard Conflict scenario. 2. Make sure there are exactly two HQ bases, each owned by one playable faction. 3. Add or generate RRAAS objective components for all Conflict military bases. 4. Set the radio range of both HQ bases high enough to cover the entire map. 5. Keep normal objectives as Conflict military bases with valid positions. 6. Enable automatic stage assignment unless you want to configure stages manually. 7. Start or restart the server to generate a new lane. Gameplay Flow: - Players spawn at their faction HQ. - At match start, each faction can see its own HQ and its first active objective. - After capturing the active objective, the next objective in that faction’s lane is revealed. - Previously captured friendly objectives remain visible. - Enemy active objectives remain hidden until the lanes meet. - HQ ownership is taken from the actual Conflict base ownership, so spawns and RRAAS progression stay aligned. Recommended Settings: - HQ radio range: high enough to cover the whole playable area. - Automatic stage assignment: enabled. - Debug logging: enabled during testing, disabled for production servers. Troubleshooting: - If no lane is generated, check that both HQs are marked correctly and have different starting factions. - If objectives do not appear, check that the bases have RRAAS objective components. - If the wrong side is shown, verify the starting owner faction on both HQ bases. - If objectives are blocked by radio range, increase the radio range on both HQ bases.