Framework for classic Battlefield-style, large-scale combined-arms warfare with classes, squads, and vehicles in dynamic, objective-based 64v64 battles.
Players now
0
Servers
1
Rating
100%
9 votes
Subscribers
-
1,081 downloads
Busiest servers running it 1 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Evgeny__N
- Version
- 1.3.22
- Size
- 120.9 MB
- Licence
- Custom
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 19 Apr 2026
- Updated
- 1 month ago
- Workshop ID
- 68FA258A6C74CE73
Recent adoption
30 days: +6 −5 ↑0
- − AURORA NOVA | Точка невозврата: Туман v2 1.3.22 2d ago
- + AURORA NOVA | Точка невозврата: Туман v2 1.3.22 2d ago
- + AURORA NOVA | Точка невозврата: Туман v2 1.3.22 2d ago
- − AURORA NOVA | Точка невозврата: Туман v2 1.3.22 2d ago
- + AURORA NOVA | Точка невозврата: Туман v2 1.3.22 5d ago
- − AURORA NOVA | Точка невозврата: Туман v2 1.3.22 1w ago
- + AURORA NOVA | Точка невозврата: Туман v2 1.3.22 1w ago
- − AURORA NOVA | Точка невозврата: Туман v2 1.3.22 2w ago
- + AURORA NOVA | Точка невозврата: Туман v2 1.3.22 2w ago
- − F.R.C PVP | Modern ops | PVPVE 1.3.22 4w ago
- + F.R.C PVP | Modern ops | PVPVE 1.3.22 4w ago
- ↑ [AU] OutputGaming #1 | ARMAField | discord.gg/outputgaming 1.3.21 1.3.22 1mo ago
Often used with
8Version history
11-
v1.3.22 120.9 MB 11 Sep 2026
-
v1.3.21 120.9 MB 13 Aug 2026
-
v1.3.20 120.9 MB 25 Jun 2026
-
v1.3.19 119.7 MB 6 Jun 2026
-
v1.3.18 119.7 MB 6 Jun 2026
-
v1.3.17 119.7 MB 28 May 2026
Description from the Workshop
ArmaField is a framework that brings classic Battlefield-style, large-scale combined-arms warfare to Arma Reforger. Classes, squads, and vehicles clash across the map in dynamic, objective-based battles of up to 128 players (64v64), with the strategic depth and scale Arma is known for. This package is the Core of ArmaField. It is not a finished, standalone content pack: it is the foundation that everything else plugs into. On top of the Core you can build your own maps, custom loadouts, new game modes, faction packs, vehicle sets, and more, without touching any of the underlying game logic. ArmaField runs on vanilla Reforger out of the box, with no required content mods. Servers can configure weapons, vehicles and factions however they want - vanilla, any community pack, or a custom mix. # Why a framework ArmaField is designed as a Core so the community can extend it without forking. Add your own maps, loadouts, classes, factions, vehicles, weapons, and new game modes as separate addons on top of the Core - or override the bundled scoring and map-seeding configs to change the rules of the game on your server. # What the framework provides Game systems: - Conquest game mode with ticket-based scoring, round timer, and flag capture points (A, B, C, ...) - Deploy menu with multiple spawn options: team spawn, capture point, squad spawn on a teammate, and vehicle spawns - Class-based loadouts (Assault, Engineer, Support, Recon) with five slots (Primary, Secondary, Special, Gadget, Grenades) and eight attachment categories - all configured from the backend admin panel without code changes - Per-mission tuning - round time, tickets, time of day, weather, NavMesh-based spawning - Map Seeding rotation that picks maps based on the server's average player count, with arbitrary level count and per-level player thresholds - Gadgets: MedKit with area healing, AmmoBag that refills every weapon type - Scoring system - Fixed team balance Backend: - A dedicated backend stores a...