Procedural Combat scenarios on Rottnest Isle.
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Rating
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9 votes
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Details
- Author
- Hushmodee
- Version
- 1.0.4
- Size
- 13 KB
- Licence
- APL
- Game version
- 1.7.0.54
- Likes
- 0 / 0 dislikes
- Published
- 26 May 2026
- Updated
- 2 months ago
- Workshop ID
- 69750CCF1CE17BE5
Requires
2Often used with
8Version history
6-
v1.0.4 13 KB 31 Jul 2026
- Added support for custom factions
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v1.0.3 12 KB 24 Jun 2026
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v1.0.2 12 KB 11 Jun 2026
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v1.0.1 12 KB 26 May 2026
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v1.0.0 12 KB 26 May 2026
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v0.0.1 12 KB 26 May 2026
Description from the Workshop
Partake in dynamic AI vs AI skirmishes across Rottnest Isle. This scenario randomly generates combat zones where you can join the fight as either an attacker or a defender. Every session can be different. The mission controller selects a random location on the map, determines the battle size (Small, Medium, or Large), and manages the logistics for both factions. A faction wins once they have neutralized 90% of the enemy's total manpower.