ArmaDB

Adds configurable radio jammers that block comms, show map/HUD signals, and must be found and disabled to restore radio contact. also deactivates vehicles

Players now

1

Servers

3

Rating

100%

7 votes

Subscribers

-

755 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6970F7009C5B37C6

Busiest servers running it 3 in total

All servers

Players on servers with it

daily, last 30 days

0 2 4 6 8 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 6
Average players Low to peak in each bucket

Details

Author
tommills2209
Version
1.0.6
Size
21 KB
Licence
APL
Game version
1.7.0.41
Likes
0 / 0 dislikes
Published
25 May 2026
Updated
4 months ago
Workshop ID
6970F7009C5B37C6

Recent adoption

30 days: +14 −16 ↑0

Version history

7
  1. v1.0.6 21 KB 5 Jun 2026
  2. v1.0.5 20 KB 28 May 2026
  3. v1.0.4 21 KB 26 May 2026
  4. v1.0.3 20 KB 26 May 2026
  5. v1.0.2 19 KB 26 May 2026
  6. v1.0.1 17 KB 25 May 2026
Description from the Workshop

MBS Radio Jammer adds strategic radio jammer towers to Conflict-style missions, creating contested blackout zones across the map. Each jammer projects a configurable disruption radius that blocks player radio communication while inside the affected area. Players receive a clear JAMMER SIGNAL HUD warning, and jammer coverage zones are displayed on the map so squads can plan routes, assaults, and jammer-disable operations. Jammers are spawned dynamically, support persistent campaign saves, and can be configured by server owners. Disabled jammer states are saved and restored, making jammer control part of the long-term battlefield flow. Optional vehicle disruption can also be enabled, allowing jammer zones to interfere with ground vehicles and helicopters by forcing engines offline while inside the jammer radius.