Possible fix of british forces mod 1)Fixes Q/E lean turning in weapon up and down 2)Fixes sudden sprint disable on whole server
Players now
1
Servers
2
Rating
100%
14 votes
Subscribers
-
1,776 downloads
Busiest servers running it 2 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- abudabi
- Version
- 1.0.1
- Size
- 1 KB
- Licence
- APL
- Game version
- 1.6.0.119
- Likes
- 0 / 0 dislikes
- Published
- 20 May 2026
- Updated
- 4 months ago
- Workshop ID
- 69684C93780DD889
Recent adoption
30 days: +4 −2 ↑0
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Requires
1Often used with
8Version history
2-
v1.0.1 1 KB 20 May 2026
-
v1.0.0 1 KB 20 May 2026
Description from the Workshop
Bug 1 - Lean: BF_CompassComponent.c:53 has operator precedence bug: if(m_PrefabData.m_iCompassType == SCR_ECompassType.BASEPLATE || SCR_ECompassType.PRISMATIC && controller.GetInspect() == true) Due to && binding tighter than ||, this evaluates as: if(BASEPLATE || (PRISMATIC && inspect)) So when compass type is BASEPLATE, GadgetContextBaseplate activates every frame unconditionally, which can steal Q/E key events from lean input. Bug 2 - Sprint: GadgetContextBaseplate has priority 40 with Flags 10 (high). When it overrides Q/E input handling, it can prevent the CharacterSprint action from being processed (Shift key doesn't reach sprint context).