ArmaDB

Core mod to be used for my PVE scenarios.

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Servers

3

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2,909 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/69615EE382DBFCB6

Busiest servers running it 3 in total

All servers

Players on servers with it

daily, last 30 days

0 3 5 8 10 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 9
Average players Low to peak in each bucket

Details

Author
RegularClouds
Version
1.0.5
Size
127 KB
Licence
APL
Game version
1.8.0.10
Likes
0 / 0 dislikes
Published
21 May 2026
Updated
1 month ago
Workshop ID
69615EE382DBFCB6

Recent adoption

30 days: +10 −10 ↑0

Version history

6
  1. v1.0.5 127 KB 28 Aug 2026
  2. v1.0.4 126 KB 28 Aug 2026
  3. v1.0.3 126 KB 23 May 2026
  4. v1.0.2 127 KB 21 May 2026
  5. v1.0.1 127 KB 21 May 2026
  6. v1.0.0 127 KB 21 May 2026
Description from the Workshop

Medical Modifications: - Morphine can be used to help unconscious players recover faster - 2.0 DOT scale - 0.12 unconscious regeneration scale - Increased recovery times Weather Modifications: - Basic tweaks to weather states - Added "stormy" state Entity Catalogue Modifications: - Replaces all conflict-based compositions with non-capturable variants - Overrides radio backpacks to 5 spawns Additional Compositions: - Non-capturable headquarters & player hubs Additional AI Waypoints: - Added defend waypoint with a five metre radius (AIWaypoint_Defend_Small_5m_Interior) General Changes: - AI Usage of Launchers Against Infantry - Supply usage fixed for scenario framework (if consumption enabled) What this Mod Overrides: - Compositions_FreeRoamBuilding.conf - Character_Base.et - LightningStrike.et - Radio_ANPRC77.et - Radio_R107M.et - Radio_R107M_FIA.et - Ammo_Rocket_Base.et - SCR_MorphineDamageEffect.c - SCR_CampaignBuildingManagerComponent.c