ArmaDB
Workshop mod

Procedural Combat - Modern

by Hushmodee · all their mods

Adds the US Armed Forces, CDF, Russian Armed Forces, ChDKZ, NAPA and ION Services as playable modern-era factions in vanilla Procedural Combat.

Players now

0

Servers

4

Rating

98%

83 votes

Subscribers

-

8,648 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/69396D5F1FF80524

Busiest servers running it 4 in total

All servers

Players on servers with it

daily, last 30 days

0 2 4 6 8 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 7
Average players Low to peak in each bucket

Details

Author
Hushmodee
Version
1.4.4
Size
703 KB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
2 May 2026
Updated
2 weeks ago
Workshop ID
69396D5F1FF80524

Recent adoption

30 days: +14 −14 ↑4

Version history

11
  1. v1.4.4 703 KB 26 Sep 2026

    - Removed empty dependency

  2. v1.4.3 703 KB 7 Sep 2026
  3. v1.4.2 688 KB 3 Sep 2026
  4. v1.4.1 685 KB 15 Aug 2026
  5. v1.4.0 680 KB 12 Jul 2026
  6. v1.3.2 471 KB 9 Jul 2026
Description from the Workshop

Fight dynamic AI vs AI battles across Everon, Arland, and Kolguyev. Every session generates a new combat zone. Join as attacker or defender and fight alongside your faction as the battle unfolds. Sandbox Skirmishes Drop into one-off battles with full control over the setup: - Battle modes: Attack, Defend, Endless Incursion and Sector Assault - Battle sizes from Very Small to Very Large - Per-side factions, AI skill, vehicle density, and doctrine - Weather, time of day, difficulty, and force balance - Optional AI and player support call-ins, side objectives, and defensive assets A faction wins by breaking the enemy’s manpower (or by taking all sectors in Sector Assault). No two fights play the same. Campaign Mode (Singleplayer): Link battles into a sector war across the map. Capture ground, manage morale and momentum, and spend Requisition Points between fights on field upgrades and support stock. Features include: - Campaign lengths from short conflicts to long wars - Staging briefings, saves, and operational lives - Perks such as Field Armory, Buddy Team, Transport Vehicle, Reserve Life, and Field Promotion - Optional third-faction rivals, sabotage, and desperation events when a side is on the ropes Support & Command Call in mortars, strafing runs, combat helicopters, reinforcements, and recon. Retask nearby friendly infantry and vehicles from the map. Lead a squad with stance commands, dismount-keep-gunner, and gunner boarding or recruit a fireteam from Squad Leader loadouts. Factions & Expansion Play as US Armed Forces, CDF, Russian Armed Forces, ChDKZ, NAPA and ION Services. Companion mods add extra maps, vehicles, and factions when you want to expand the fight. Note: Designed and balanced primarily for singleplayer. Multiplayer Sandbox support is included, but Campaign is singleplayer-focused. Having issues? Reach out on Discord. ARMA -> enf_showcases -> Procedural Combat https://discord.com/channels/105462288051380224/1455825058986594423