ArmaDB
Workshop mod

SEKA Player Persistence System

by DrThomas · all their mods

SEKA — How Long Have You Been Player Persistence System for Arma Reforger

Players now

15

Servers

17

Rating

100%

3 votes

Subscribers

-

1,440 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/691950648C6A5F2A

Busiest servers running it 17 in total

All servers

Players on servers with it

daily, last 30 days

0 15 30 45 60 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 46
Average players Low to peak in each bucket

Details

Author
DrThomas
Version
1.0.20
Size
11 KB
Licence
Custom
Game version
1.7.0.41
Likes
0 / 0 dislikes
Published
12 Apr 2026
Updated
4 months ago
Workshop ID
691950648C6A5F2A

Recent adoption

30 days: +52 −40 ↑0

Version history

10
  1. v1.0.20 11 KB 1 Jun 2026
  2. v1.0.19 11 KB 10 May 2026
  3. v1.0.18 11 KB 10 May 2026
  4. v1.0.17 11 KB 19 Apr 2026
  5. v1.0.16 13 KB 18 Apr 2026
  6. v1.0.15 13 KB 18 Apr 2026
Description from the Workshop

▌ OVERVIEW A drop-in, server-side player persistence framework that saves and restores the full player state across disconnects, crashes and server restarts. No more losing your loadout to a random kick. No more re-grinding gear after a server reboot. ▌ WHAT IT SAVES • Position & rotation (per-world, never cross-contaminates maps) • Health (relative to max HP) • Faction affiliation • Full loadout — weapons, attachments, magazines, ammo counts, clothing, backpack, vest contents, and active weapon in hand (powered by native SCR_PlayerArsenalLoadout — same engine API used by the official Arsenal system) ▌ KEY FEATURES • Auto-save every X minutes (default 3 min, configurable) • Saves on graceful disconnect • Mass-save on server shutdown / mission end • Per-world save namespace — playing a different map will NOT overwrite your main-server character • Vehicle-aware — if you log out inside a vehicle, your last valid ground position is preserved instead of stranding you • Anti-exploit: dies + leaves immediately = save deleted (no "die then alt-F4 to reset" abuse) • Terrain snap — prevents loading underground or floating • Faction is re-applied BEFORE the GameMode spawn, so your character spawns correctly aligned ▌ ADMIN COMMAND #savenow — Force-save your own character (admin only) ▌ INSTALLATION 1. Add this mod to your server's modlist 2. Open your GameMode entity in Workbench 3. Attach the component SEKA_PlayerSaveManagerComponent 4. (Optional) Adjust AUTO_SAVE_INTERVAL_MIN 5. Files are stored at $profile:/SEKA_PlayerSave/<world>/<pid> ▌ COMPATIBILITY • Works on any GameMode based on SCR_BaseGameMode • Server-side only — no client install required • Tested with manual-spawn and Game Master modes • Does NOT skip the deploy menu (avoids the v4 invincible-NPC race condition with SCR_AutoSpawnLogic) ▌ TECHNICAL N...