SEKA — How Long Have You Been Player Persistence System for Arma Reforger
Players now
15
Servers
17
Rating
100%
3 votes
Subscribers
-
1,440 downloads
Busiest servers running it 17 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- DrThomas
- Version
- 1.0.20
- Size
- 11 KB
- Licence
- Custom
- Game version
- 1.7.0.41
- Likes
- 0 / 0 dislikes
- Published
- 12 Apr 2026
- Updated
- 4 months ago
- Workshop ID
- 691950648C6A5F2A
Recent adoption
30 days: +52 −40 ↑0
- − AFTER THE FALL 1.0.20 17h ago
- − [TEST] BlackFox | DayZ | Stalker | Missions | Building | XP/Rep | PVE 1.0.20 17h ago
- + [NA] Official Survival Syndicate pvpve[Dayz/New/Trader/Banking/dynamic ai 1.0.20 1d ago
- + GER | AoE - PVE - www.aoe-clan.de 1.0.20 1d ago
- + ILLIcit Minds RAIF HAUS PvE https://discord.gg/r9fcajfx 1.0.20 1d ago
- + [NA] Official Survival Syndicate pvpve[Dayz/New/Trader/Banking/dynamic ai 1.0.20 3d ago
- − Fox Survival Server 1.0.20 5d ago
- + Arcanet - Milsim 1.0.20 5d ago
- + Fox Survival Server 1.0.20 5d ago
- + Kunar GM: Drone War 1.0.20 5d ago
- − ysfdf 1.0.20 5d ago
- + ysfdf 1.0.20 5d ago
Required by
9Often used with
8Version history
10-
v1.0.20 11 KB 1 Jun 2026
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v1.0.19 11 KB 10 May 2026
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v1.0.18 11 KB 10 May 2026
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v1.0.17 11 KB 19 Apr 2026
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v1.0.16 13 KB 18 Apr 2026
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v1.0.15 13 KB 18 Apr 2026
Description from the Workshop
▌ OVERVIEW A drop-in, server-side player persistence framework that saves and restores the full player state across disconnects, crashes and server restarts. No more losing your loadout to a random kick. No more re-grinding gear after a server reboot. ▌ WHAT IT SAVES • Position & rotation (per-world, never cross-contaminates maps) • Health (relative to max HP) • Faction affiliation • Full loadout — weapons, attachments, magazines, ammo counts, clothing, backpack, vest contents, and active weapon in hand (powered by native SCR_PlayerArsenalLoadout — same engine API used by the official Arsenal system) ▌ KEY FEATURES • Auto-save every X minutes (default 3 min, configurable) • Saves on graceful disconnect • Mass-save on server shutdown / mission end • Per-world save namespace — playing a different map will NOT overwrite your main-server character • Vehicle-aware — if you log out inside a vehicle, your last valid ground position is preserved instead of stranding you • Anti-exploit: dies + leaves immediately = save deleted (no "die then alt-F4 to reset" abuse) • Terrain snap — prevents loading underground or floating • Faction is re-applied BEFORE the GameMode spawn, so your character spawns correctly aligned ▌ ADMIN COMMAND #savenow — Force-save your own character (admin only) ▌ INSTALLATION 1. Add this mod to your server's modlist 2. Open your GameMode entity in Workbench 3. Attach the component SEKA_PlayerSaveManagerComponent 4. (Optional) Adjust AUTO_SAVE_INTERVAL_MIN 5. Files are stored at $profile:/SEKA_PlayerSave/<world>/<pid> ▌ COMPATIBILITY • Works on any GameMode based on SCR_BaseGameMode • Server-side only — no client install required • Tested with manual-spawn and Game Master modes • Does NOT skip the deploy menu (avoids the v4 invincible-NPC race condition with SCR_AutoSpawnLogic) ▌ TECHNICAL N...