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Workshop mod

Godspeed PVE Mission Builder

by Marco D'Oro · all their mods

Godspeed is a PVE Mission Builder that allows mission editing via a simple user interface without using the Arma Reforger WorkBench and World Editor.

Players now

0

Servers

0

Rating

83%

6 votes

Subscribers

-

512 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6914B448502195D1

Busiest servers running it 0 in total

No server is running this mod right now.

Players on servers with it

daily, last 30 days

0 2 4 6 8 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 6
Average players Low to peak in each bucket

Details

Author
Marco D'Oro
Version
1.1.3
Size
95 KB
Licence
APL
Game version
1.7.0.49
Likes
0 / 0 dislikes
Published
25 May 2026
Updated
3 months ago
Workshop ID
6914B448502195D1

Recent adoption

30 days: +4 −4 ↑0

Version history

10
  1. v1.1.3 95 KB 23 Jun 2026

    - solved roadblocks bug - HVT now spawns inside buildings - added a timer to onslaught

  2. v1.1.2 94 KB 21 Jun 2026
  3. v1.1.1 94 KB 21 Jun 2026
  4. v1.1.0 94 KB 21 Jun 2026
  5. v1.0.20 73 KB 14 Jun 2026
  6. v1.0.19 73 KB 14 Jun 2026
Description from the Workshop

═══════════════════════════════════════════════════════════════ GODSPEED PVE MISSION BUILDER ═══════════════════════════════════════════════════════════════ DISCORD: https://discord.gg/tE9j52FxV4 A fully scripted cooperative PvE mission framework for Arma Reforger. Design and deploy complete co-op missions without touching the World Editor or recompiling the mod. ── HOW IT WORKS ──────────────────────────────────────────────── 1. Open the Godspeed Mission Builder in your browser → https://godspeedpvemissionbuilder.netlify.app 2. Configure your mission: phases, objectives, FOBs, enemy spawns, patrols, reinforcements, and more — all through a visual interface. 3. Click Generate and download OHL_Mission.cfg 4. Place OHL_Mission.cfg in your server's Profiles/profile/ folder. The mod loads it automatically at runtime. No recompile needed. ── SUPPORTED MAPS ────────────────────────────────────────────── • Kolguyev (Cain) 12.8 × 12.8 km • Everon 12.8 × 12.8 km • Arland 5.1 × 5.1 km ── PLAYER FACTIONS ───────────────────────────────────────────── • United States (US / BLUFOR) • Soviet Union (USSR / OPFOR) ── FEATURES ──────────────────────────────────────────────────── MISSION STRUCTURE • Sequential phases — each phase activates after the previous completes • Multiple parallel objectives per phase • Mandatory and optional objectives • Per-phase and per-mission in-game clock override OBJECTIVE TYPES • Clear Area — eliminate all OPFOR in the zone • Capture Point — hold a position for a set duration • Reach Area — move players to a location • Eliminate HVT — neutralise a high-value target character • Defend Area — survive enemy assault waves FOB SYSTEM • FOB Main — arsenal, spawn point, vehicles, extra crates • Forward FOBs — per-phase, spawn when the phase activates • Arsenal and spawn point auto-resolve from player faction ENEMY AI • OPFOR groups per objective with waypoin...