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Workshop mod

CHE Hades Isles - Ashfall Test

by heressasquatch · all their mods

Hades Isles: Ashfall Test is an early development release of a grimdark inspired terrain for Arma Reforger.

Players now

2

Servers

3

Rating

100%

6 votes

Subscribers

-

388 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6902E9F8AB67D47C

Busiest servers running it 3 in total

All servers

Players on servers with it

daily, last 30 days

0 4 8 12 16 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 14
Average players Low to peak in each bucket The line breaks where nothing was collected

Details

Author
heressasquatch
Version
1.0.10
Size
74.0 MB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
3 Aug 2026
Updated
1 month ago
Workshop ID
6902E9F8AB67D47C

Recent adoption

30 days: +8 −8 ↑0

Version history

10
  1. v1.0.10 74.0 MB 4 Sep 2026

    - Fixed navmesh at Checkpoint and other places.

  2. v1.0.9 74.0 MB 4 Sep 2026
  3. v1.0.8 45.4 MB 5 Aug 2026
  4. v1.0.7 147.9 MB 5 Aug 2026
  5. v1.0.6 34.6 MB 3 Aug 2026
  6. v1.0.5 34.6 MB 3 Aug 2026
Description from the Workshop

Welcome to the Hades Isles, a remote and heavily industrialised island chain. Once used to supply the wider war effort, the islands have become another brutal front in the endless conflict of the far future. Created in partnership with CHE Grimdark. This early testing release allows players and mission creators to begin exploring the terrain while development continues. The map currently features Imperial fortifications, ruined industrial facilities, toxic coastlines, trench networks, mountain installations, abandoned settlements, shattered convoys and battlefields scarred by years of relentless warfare. The Hades Isles are being designed to support a wide variety of operations, including large-scale assaults, defensive missions, patrols, investigations, convoy operations, and smaller narrative scenarios. Development Notice This is an unfinished development build and does not represent the final quality or content of Hades Isles. Some areas remain incomplete, empty, unoptimised, or subject to major changes. Players may encounter terrain issues, unfinished locations, missing detail, balance problems, performance issues, and other bugs. Some signs and promotional assets currently use AI-generated content as temporary placeholders. These elements will be replaced, refined, or reworked as development progresses. Feedback, bug reports, screenshots, performance information, and suggestions are greatly appreciated. By releasing the terrain early, I hope to improve Hades Isles through real player testing rather than developing the entire project behind closed doors. No Peace Amongst The Stars Special thanks to the following, as this terrain wouldn;t be possible without them. - CHE Grimdark - AlienBallien - Bacon - MMH - Big Chungus - WCS