ArmaDB
Workshop mod

Escapists - DynamicCheckpoints

by Dondegn · all their mods

Escapists Dynamic Checkpoints adds in dynamic checkpoints on the map for a more exiting and random experience.

Players now

4

Servers

16

Rating

67%

6 votes

Subscribers

-

3,874 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/68EED161E1BBFB85

Busiest servers running it 16 in total

All servers

Players on servers with it

daily, last 30 days

0 15 30 45 60 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 44
Average players Low to peak in each bucket

Details

Author
Dondegn
Version
0.1.8
Size
1.2 MB
Licence
Custom
Game version
1.7.0.49
Likes
0 / 0 dislikes
Published
23 Mar 2026
Updated
3 months ago
Workshop ID
68EED161E1BBFB85

Recent adoption

30 days: +43 −43 ↑0

Version history

5
  1. v0.1.8 1.2 MB 16 Jun 2026

    Removed dependency, so it doesnt load in Escapists again if used any overrides.

  2. v0.1.7 1.2 MB 6 Jun 2026
  3. v0.1.2 1.2 MB 22 Apr 2026
  4. v0.1.1 1.2 MB 22 Apr 2026
  5. v0.1.0 1.2 MB 23 Mar 2026
Description from the Workshop

ESCT-Dyn. Checkpoints uses the Escapists logic and catalogs. It spawns dynamic checkpoint on main roads by default. Scans player positions every 10 secs and places a max of 3 checkpoints at a time, despawns in player moves away using ESCT logic. It does not override the map placed checkpoints. This essentially a tweaked and Escapists optimized version of thebaker1945's Random Checkpoints so props to him.