ArmaDB

Allows all or at least most props and structures to be destructible. Overrides vanilla objects/props, compatible with ALL mods that don't change base game objects/props. Not Complete.

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0

Servers

4

Rating

100%

1 votes

Subscribers

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709 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/68E12514F6A0271D

Busiest servers running it 4 in total

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0 5 10 15 20 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 15
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Details

Author
Adeptus Freemanicus
Version
0.0.17
Size
62 KB
Licence
APL
Game version
1.6.0.119
Likes
0 / 0 dislikes
Published
16 Mar 2026
Updated
6 months ago
Workshop ID
68E12514F6A0271D

Recent adoption

30 days: +18 −22 ↑0

Version history

10
  1. v0.0.17 62 KB 1 Apr 2026
  2. v0.0.16 62 KB 1 Apr 2026
  3. v0.0.15 61 KB 1 Apr 2026
  4. v0.0.14 61 KB 21 Mar 2026
  5. v0.0.13 33 KB 17 Mar 2026
  6. v0.0.12 2 KB 16 Mar 2026
Description from the Workshop

Using only client-side destruction effects to main server FPS I plan to make as many props and objects destructible, the current lists includes: - Bridges (GM Placeable & Map) - Gas/Propane tanks (GM Placeable & Map) - Better destructible fuel tanks (Map) - Cranes (GM Placeable & Map) - Woodpiles (GM Placeable & Map) - Wrecks (Map) - and more. Note on redundant objects: You may notice that some objects say they are modded but aren't changed, since I'm still working on the mod I sometimes map out what I will change. Later this won't happen.